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Searched refs:spill_base (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/broadcom/compiler/
Dvir_register_allocate.c192 c->spill_base = vir_ADD(c, in v3d_setup_spill_base()
208 c->spill_base, in v3d_emit_spill_tmua()
Dv3d_compiler.h647 struct qreg spill_base; member
Dnir_to_vir.c285 base_offset = c->spill_base; in ntq_emit_tmu_general()