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Searched refs:src0Rgb (Results 1 – 5 of 5) sorted by relevance

/external/angle/src/tests/gl_tests/gles1/
DTextureEnvTest.cpp35 GLenum src0Rgb, in verifyEnvironment() argument
68 EXPECT_GLENUM_EQ(src0Rgb, actualParams[0]); in verifyEnvironment()
304 GLenum src0Rgb = rng.randomSelect(validSrcs); in TEST_P() local
334 glTexEnvi(GL_TEXTURE_ENV, GL_SRC0_RGB, src0Rgb); in TEST_P()
369 verifyEnvironment(mode, combineRgb, combineAlpha, src0Rgb, src0Alpha, src1Rgb, src1Alpha, in TEST_P()
/external/angle/src/libANGLE/
DGLES1Shaders.inc767 int src0Rgb,
798 arg0Rgb = textureCombineSrcnOpnRgb(src0Rgb, op0Rgb, textureEnvColor, vertexColor,
899 int src0Rgb,
1030 res = textureCombine(combineRgb, combineAlpha, src0Rgb, src0Alpha, src1Rgb, src1Alpha,
DGLES1State.h96 TextureSrc src0Rgb = TextureSrc::Texture; member
DGLES1Renderer.cpp225 uniformBuffers.texCombineSrc0Rgbs[i] = ToGLenum(env.src0Rgb); in prepareForDraw()
Dqueryutils.cpp2761 env.src0Rgb = FromGLenum<TextureSrc>(asEnum); in SetTextureEnv()
2850 ConvertPackedEnum(env.src0Rgb, params); in GetTextureEnv()