/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineImageUtil.cpp | 405 const TestTexture& srcTexture, in uploadTestTextureInternal() argument 416 std::vector<VkBufferImageCopy> copyRegions = srcTexture.getBufferCopyRegions(); in uploadTestTextureInternal() 417 …deUint32 bufferSize = (srcTexture.isCompressed())? srcTexture.getCompressedSize(): srcTextu… in uploadTestTextureInternal() 449 srcTexture.write(reinterpret_cast<deUint8*>(bufferAlloc->getHostPtr())); in uploadTestTextureInternal() 470 …ffer, bufferSize, copyRegions, DE_NULL, imageAspectFlags, srcTexture.getNumLevels(), srcTexture.ge… in uploadTestTextureInternal() 493 const TestTexture& srcTexture, in uploadTestTextureInternalSparse() argument 498 …deUint32 bufferSize = (srcTexture.isCompressed()) ? srcTexture.getCompressedSize(): srcTex… in uploadTestTextureInternalSparse() 505 std::vector<VkBufferImageCopy> copyRegions = srcTexture.getBufferCopyRegions(); in uploadTestTextureInternalSparse() 542 srcTexture.write(reinterpret_cast<deUint8*>(bufferAlloc->getHostPtr())); in uploadTestTextureInternalSparse() 571 const TestTexture& srcTexture, in uploadTestTexture() argument [all …]
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/external/angle/src/libANGLE/renderer/metal/shaders/ |
D | gen_mipmap.metal | 42 texture3d<float> srcTexture [[texture(0)]], 67 texel1 = srcTexture.sample(textureSampler, texCoords, level(options.srcLevel)); 220 texture2d<float> srcTexture [[texture(0)]], 229 ushort2(srcTexture.get_width(firstMipLevel), srcTexture.get_height(firstMipLevel)); 247 texel1 = srcTexture.sample(textureSampler, texCoords, level(options.srcLevel)); 358 TextureTypeR srcTexture, 466 texturecube<float> srcTexture [[texture(0)]], 475 ushort2(srcTexture.get_width(firstMipLevel), srcTexture.get_height(firstMipLevel)); 485 mip1Texel = srcTexture.sample(textureSampler, cubeTexcoords(texCoords, int(gIndices.z)), 508 generateCubeOr2DArray2ndAndMoreMipmaps(lIndex, gIndices, srcTexture, dstMip2, dstMip3, dstMip4, [all …]
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D | blit.metal | 68 static uint2 getImageCoords(SrcTexture2d srcTexture, float2 texCoords) 70 uint2 dimens(srcTexture.get_width(), srcTexture.get_height()); 77 static inline vec<T, 4> blitSampleTextureMS(texture2d_ms<T> srcTexture, float2 texCoords) 79 uint2 coords = getImageCoords(srcTexture, texCoords); 80 return resolveTextureMS(srcTexture, coords); 84 static inline vec<T, 4> blitSampleTexture3D(texture3d<T> srcTexture, 89 uint depth = srcTexture.get_depth(options.srcLevel); 92 return srcTexture.sample(textureSampler, float3(texCoords, zCoord), level(options.srcLevel));
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D | common.h | 96 static inline vec<T, 4> resolveTextureMS(texture2d_ms<T> srcTexture, uint2 coords) in resolveTextureMS() argument 98 uint samples = srcTexture.get_num_samples(); in resolveTextureMS() 104 output += srcTexture.read(coords, sample); in resolveTextureMS()
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D | mtl_default_shaders_src_autogen.inc | 128 static inline vec<T, 4> resolveTextureMS(texture2d_ms<T> srcTexture, uint2 coords) 130 uint samples = srcTexture.get_num_samples(); 136 output += srcTexture.read(coords, sample); 355 static uint2 getImageCoords(SrcTexture2d srcTexture, float2 texCoords) 357 uint2 dimens(srcTexture.get_width(), srcTexture.get_height()); 364 static inline vec<T, 4> blitSampleTextureMS(texture2d_ms<T> srcTexture, float2 texCoords) 366 uint2 coords = getImageCoords(srcTexture, texCoords); 367 return resolveTextureMS(srcTexture, coords); 371 static inline vec<T, 4> blitSampleTexture3D(texture3d<T> srcTexture, 376 uint depth = srcTexture.get_depth(options.srcLevel); [all …]
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/external/skia/src/gpu/d3d/ |
D | GrD3DCommandList.cpp | 224 ID3D12Resource* srcTexture = src->d3dResource(); in copyTextureToTexture() local 226 fCommandList->CopyResource(dstTexture, srcTexture); in copyTextureToTexture() 231 srcLoc.pResource = srcTexture; in copyTextureToTexture() 522 const GrD3DTextureResource* srcTexture, in resolveSubresourceRegion() argument 524 SkASSERT(dstTexture->dxgiFormat() == srcTexture->dxgiFormat()); in resolveSubresourceRegion() 526 SkASSERT(srcTexture->currentState() == D3D12_RESOURCE_STATE_RESOLVE_SOURCE); in resolveSubresourceRegion() 529 this->addResource(srcTexture->resource()); in resolveSubresourceRegion() 535 srcTexture->d3dResource(), 0, srcRect, in resolveSubresourceRegion() 536 srcTexture->dxgiFormat(), in resolveSubresourceRegion() 539 fCommandList->ResolveSubresource(dstTexture->d3dResource(), 0, srcTexture->d3dResource(), 0, in resolveSubresourceRegion() [all …]
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D | GrD3DCommandList.h | 197 const GrD3DTextureResource* srcTexture,
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/external/skqp/src/effects/imagefilters/ |
D | SkMorphologyImageFilter.cpp | 470 sk_sp<GrTextureProxy> srcTexture(input->asTextureProxyRef(context)); in apply_morphology() local 471 SkASSERT(srcTexture); in apply_morphology() 479 const GrFixedClip clip(SkIRect::MakeWH(srcTexture->width(), srcTexture->height())); in apply_morphology() 494 apply_morphology_pass(dstRTContext.get(), clip, std::move(srcTexture), srcRect, dstRect, in apply_morphology() 502 srcTexture = dstRTContext->asTextureProxyRef(); in apply_morphology() 513 apply_morphology_pass(dstRTContext.get(), clip, std::move(srcTexture), srcRect, dstRect, in apply_morphology() 516 srcTexture = dstRTContext->asTextureProxyRef(); in apply_morphology() 522 std::move(srcTexture), std::move(colorSpace), in apply_morphology()
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/external/angle/src/tests/gl_tests/ |
D | SRGBFramebufferTest.cpp | 267 GLTexture srcTexture; in TEST_P() local 268 glBindTexture(GL_TEXTURE_2D, srcTexture.get()); in TEST_P() 274 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, srcTexture.get(), in TEST_P()
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D | RobustResourceInitTest.cpp | 1702 GLTexture srcTexture; in TEST_P() local 1703 glBindTexture(GL_TEXTURE_2D, srcTexture); in TEST_P() 1709 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, srcTexture, 0); in TEST_P() 1735 glBindTexture(GL_TEXTURE_2D, srcTexture); in TEST_P() 1738 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, srcTexture, 0); in TEST_P() 1820 GLTexture srcTexture; in TEST_P() local 1826 glBindTexture(GL_TEXTURE_3D, srcTexture); in TEST_P() 1830 glFramebufferTextureLayer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, srcTexture, 0, 0); in TEST_P() 1855 glBindTexture(GL_TEXTURE_3D, srcTexture); in TEST_P() 1858 glFramebufferTextureLayer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, srcTexture, 0, 0); in TEST_P()
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D | CopyTextureTest.cpp | 1711 GLTexture srcTexture; in TEST_P() local 1712 glBindTexture(GL_TEXTURE_2D, srcTexture); in TEST_P() 1717 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, srcTexture, 0); in TEST_P() 1731 GLTexture srcTexture; in TEST_P() local 1732 glBindTexture(GL_TEXTURE_2D, srcTexture); in TEST_P() 1738 glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, srcTexture, in TEST_P()
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/external/angle/src/libANGLE/renderer/ |
D | RenderbufferImpl.h | 67 const gl::Texture *srcTexture, 116 const gl::Texture *srcTexture, in copyTextureSubData() argument
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D | TextureImpl.cpp | 66 const gl::Texture *srcTexture, in copyTextureSubData() argument
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D | TextureImpl.h | 130 const gl::Texture *srcTexture,
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/external/skia/src/gpu/dawn/ |
D | GrDawnGpu.cpp | 583 wgpu::Texture srcTexture = get_dawn_texture_from_surface(src); in onCopySurface() local 585 if (!srcTexture || !dstTexture) { in onCopySurface() 592 srcTextureView.texture = srcTexture; in onCopySurface() 625 wgpu::ImageCopyTexture srcTexture; in onReadPixels() local 626 srcTexture.texture = tex; in onReadPixels() 627 srcTexture.origin = {(uint32_t) left, (uint32_t) top, 0}; in onReadPixels() 636 this->getCopyEncoder().CopyTextureToBuffer(&srcTexture, &dstBuffer, ©Size); in onReadPixels()
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/external/angle/src/libANGLE/ |
D | Renderbuffer.cpp | 194 const gl::Texture *srcTexture, in copyTextureSubData() argument 207 ANGLE_TRY(mImplementation->copyTextureSubData(context, srcTexture, srcLevel, srcX, srcY, srcZ, in copyTextureSubData()
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D | Renderbuffer.h | 108 const gl::Texture *srcTexture,
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/external/angle/src/libANGLE/renderer/metal/ |
D | mtl_render_utils.mm | 1029 const TextureRef &srcTexture) 1031 if (!srcTexture) 1037 params.src = srcTexture; 1038 params.dstTextureSize = gl::Extents(static_cast<int>(srcTexture->widthAt0()), 1039 static_cast<int>(srcTexture->heightAt0()), 1040 static_cast<int>(srcTexture->depthAt0())); 1157 const TextureRef &srcTexture, 1161 return mMipmapUtils.generateMipmapCS(contextMtl, srcTexture, sRGBMipmap, mipmapOutputViews); 2570 const TextureRef &srcTexture, 2575 ASSERT(srcTexture->textureType() == MTLTextureType3D); [all …]
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D | mtl_render_utils.h | 451 const TextureRef &srcTexture, 608 const TextureRef &srcTexture); 652 const TextureRef &srcTexture,
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D | FrameBufferMtl.mm | 888 mtl::TextureRef srcTexture = rtt.getTexture(); 897 if (!srcTexture) 911 bool skipCopy = srcTexture->isShaderReadable(); 916 skipCopy = skipCopy && srcTexture->supportFormatView(); 924 *readableDepthViewOut = srcTexture; 928 *readableStencilViewOut = srcTexture; 936 ASSERT(srcTexture->textureType() != MTLTextureType3D); 940 mtl::TextureRef formatableView = srcTexture->getReadableCopy(
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | RenderbufferVk.cpp | 226 const gl::Texture *srcTexture, in copyTextureSubData() argument 240 TextureVk *sourceVk = vk::GetImpl(srcTexture); in copyTextureSubData()
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D | RenderbufferVk.h | 55 const gl::Texture *srcTexture,
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Buffer11.cpp | 1765 const TextureHelper11 &srcTexture = renderTarget->getTexture(); in packPixels() local 1766 ASSERT(srcTexture.valid()); in packPixels() 1772 if (!mStagingTexture.get() || mStagingTexture.getFormat() != srcTexture.getFormat() || in packPixels() 1775 ANGLE_TRY(mRenderer->createStagingTexture(context, srcTexture.getTextureType(), in packPixels() 1776 srcTexture.getFormatSet(), srcTextureSize, in packPixels() 1781 ASSERT(srcTexture.getSampleCount() <= 1); in packPixels() 1799 immediateContext->CopySubresourceRegion(mStagingTexture.get(), 0, 0, 0, 0, srcTexture.get(), in packPixels()
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/external/angle/src/libANGLE/renderer/null/ |
D | TextureNULL.h | 102 const gl::Texture *srcTexture,
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D | TextureNULL.cpp | 132 const gl::Texture *srcTexture, in copyTextureSubData() argument
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