Searched refs:srcValueBits (Results 1 – 1 of 1) sorted by relevance
1824 const uint32_t srcValueBits = shaderParams.isSrcHDR ? 2 : shaderParams.Bs * 8; in convertVertexBuffer() local1826 srcValueBits == 32 ? 0xFFFFFFFFu : angle::BitMask<uint32_t>(srcValueBits); in convertVertexBuffer()