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Searched refs:srvOut (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DBuffer11.cpp183 const d3d11::ShaderResourceView **srvOut);
767 const d3d11::ShaderResourceView **srvOut) in getSRV() argument
771 return nativeStorage->getSRVForFormat(context, srvFormat, srvOut); in getSRV()
917 const d3d11::ShaderResourceView **srvOut) in getStructuredBufferRangeSRV() argument
977 structureByteStride, srvOut)); in getStructuredBufferRangeSRV()
1381 const d3d11::ShaderResourceView **srvOut) in getSRVForFormat() argument
1387 *srvOut = &bufferSRVIt->second; in getSRVForFormat()
1402 *srvOut = &mBufferResourceViews[srvFormat]; in getSRVForFormat()
1504 const d3d11::ShaderResourceView **srvOut) in getStructuredBufferRangeSRV() argument
1508 *srvOut = &mStructuredBufferResourceView; in getStructuredBufferRangeSRV()
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DBuffer11.h75 const d3d11::ShaderResourceView **srvOut);
78 const d3d11::ShaderResourceView **srvOut);