Home
last modified time | relevance | path

Searched refs:ssbo_atomic_mask (Results 1 – 1 of 1) sorted by relevance

/external/virglrenderer/src/
Dvrend_shader.c206 uint32_t ssbo_atomic_mask; member
1510 ctx->ssbo_atomic_mask |= (1 << decl->Range.First); in iter_declaration()
3102 bool atomic_ssbo = ctx->ssbo_atomic_mask & (1 << dst_reg->Register.Index); in translate_store()
3225 if (ctx->ssbo_atomic_mask & (1 << src->Register.Index)) { in translate_load()
3238 bool atomic_ssbo = ctx->ssbo_atomic_mask & (1 << inst->Src[0].Register.Index); in translate_load()
3714 bool atomic_ssbo = ctx->ssbo_atomic_mask & (1 << dst_reg->Register.Index); in get_destination_info()
4132 bool atomic_ssbo = ctx->ssbo_atomic_mask & (1 << src->Register.Index); in get_source_info()
5933 const char *atomic = (ctx->ssbo_atomic_mask & (1 << start)) ? "atomic" : ""; in emit_ios_common()