Searched refs:ssbo_results (Results 1 – 1 of 1) sorted by relevance
6521 GLuint* ssbo_results = (GLuint*)gl.mapBuffer(GL_SHADER_STORAGE_BUFFER, GL_READ_ONLY); in testSSBODraw() local6525 bool result = (0 == memcmp(expected_results, ssbo_results, 4 * sizeof(GLuint))); in testSSBODraw()6530 << "Result: [ " << ssbo_results[0] << ", " << ssbo_results[1] << ", " in testSSBODraw()6531 << ssbo_results[2] << ", " << ssbo_results[3] << " ] " in testSSBODraw()