Searched refs:st_finalize_nir (Results 1 – 4 of 4) sorted by relevance
/external/mesa3d/src/mesa/state_tracker/ |
D | st_nir.h | 44 void st_finalize_nir(struct st_context *st, struct gl_program *prog,
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D | st_program.c | 400 st_finalize_nir(st, prog, NULL, nir, true); in st_translate_prog_to_nir() 744 st_finalize_nir(st, &stvp->Base, stvp->shader_program, state.ir.nir, in st_create_vp_variant() 1339 st_finalize_nir(st, &stfp->Base, stfp->shader_program, state.ir.nir, in st_create_fp_variant() 1741 st_finalize_nir(st, &prog->Base, prog->shader_program, in st_get_common_variant()
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D | st_glsl_to_nir.cpp | 518 st_finalize_nir(st, prog, shader_program, nir, true); in st_glsl_to_nir_post_opts() 963 st_finalize_nir(struct st_context *st, struct gl_program *prog, in st_finalize_nir() function
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/external/mesa3d/docs/relnotes/ |
D | 20.0.0.rst | 2219 - st/mesa: call nir_sweep in st_finalize_nir
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