Searched refs:stages_mask (Results 1 – 2 of 2) sorted by relevance
363 unsigned stages_mask = in st_nir_preprocess() local366 nir->info.next_stage = stages_mask ? in st_nir_preprocess()367 (gl_shader_stage) u_bit_scan(&stages_mask) : MESA_SHADER_FRAGMENT; in st_nir_preprocess()
81 unsigned stages_mask = shProg->data->linked_stages; in update_single_shader_texture_used() local82 while (stages_mask) { in update_single_shader_texture_used()83 const int stage = u_bit_scan(&stages_mask); in update_single_shader_texture_used()