Searched refs:stateCurrentValuesTypeBits (Results 1 – 1 of 1) sorted by relevance
476 unsigned long stateCurrentValuesTypeBits = glState.getCurrentValuesTypeMask().to_ulong(); in ValidateVertexShaderAttributeTypeMatch() local482 vaoAttribTypeBits |= (~vaoAttribEnabledMask & stateCurrentValuesTypeBits); in ValidateVertexShaderAttributeTypeMatch()