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Searched refs:stateCurrentValuesTypeBits (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/
DvalidationES.cpp476 unsigned long stateCurrentValuesTypeBits = glState.getCurrentValuesTypeMask().to_ulong(); in ValidateVertexShaderAttributeTypeMatch() local
482 vaoAttribTypeBits |= (~vaoAttribEnabledMask & stateCurrentValuesTypeBits); in ValidateVertexShaderAttributeTypeMatch()