Searched refs:submitToGpu (Results 1 – 11 of 11) sorted by relevance
245 bool GrDrawingManager::submitToGpu(bool syncToCpu) { in submitToGpu() function in GrDrawingManager255 return gpu->submitToGpu(syncToCpu); in submitToGpu()302 flushState->gpu()->submitToGpu(false); in executeRenderTasks()319 flushState->gpu()->submitToGpu(false); in executeRenderTasks()475 gpu->submitToGpu(false); in resolve_and_mipmap()948 this->submitToGpu(false); in flushIfNecessary()
178 bool submitToGpu(bool syncToCpu);
364 bool submitToGpu(bool syncCpu);
650 bool GrGpu::submitToGpu(bool syncCpu) { in submitToGpu() function in GrGpu
414 return fGpu->submitToGpu(syncCpu); in submit()
344 gpu->submitToGpu(true); in basic_transfer_from_test()387 gpu->submitToGpu(true); in basic_transfer_from_test()
116 fGpu->submitToGpu(false); in inlineUpload()
637 this->submitToGpu(true); in onReadPixels()
326 this->submitToGpu(false);1196 this->submitToGpu(true);
1424 this->submitToGpu(true); in deleteTestingOnlyBackendRenderTarget()
2586 this->submitToGpu(false); in prepareTextureForCrossContextUsage()