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Searched refs:submitToGpu (Results 1 – 11 of 11) sorted by relevance

/external/skia/src/gpu/
DGrDrawingManager.cpp245 bool GrDrawingManager::submitToGpu(bool syncToCpu) { in submitToGpu() function in GrDrawingManager
255 return gpu->submitToGpu(syncToCpu); in submitToGpu()
302 flushState->gpu()->submitToGpu(false); in executeRenderTasks()
319 flushState->gpu()->submitToGpu(false); in executeRenderTasks()
475 gpu->submitToGpu(false); in resolve_and_mipmap()
948 this->submitToGpu(false); in flushIfNecessary()
DGrDrawingManager.h178 bool submitToGpu(bool syncToCpu);
DGrGpu.h364 bool submitToGpu(bool syncCpu);
DGrGpu.cpp650 bool GrGpu::submitToGpu(bool syncCpu) { in submitToGpu() function in GrGpu
DGrDirectContext.cpp414 return fGpu->submitToGpu(syncCpu); in submit()
/external/skia/tests/
DTransferPixelsTest.cpp344 gpu->submitToGpu(true); in basic_transfer_from_test()
387 gpu->submitToGpu(true); in basic_transfer_from_test()
/external/skia/src/gpu/dawn/
DGrDawnOpsRenderPass.cpp116 fGpu->submitToGpu(false); in inlineUpload()
DGrDawnGpu.cpp637 this->submitToGpu(true); in onReadPixels()
/external/skia/src/gpu/mtl/
DGrMtlGpu.mm326 this->submitToGpu(false);
1196 this->submitToGpu(true);
/external/skia/src/gpu/d3d/
DGrD3DGpu.cpp1424 this->submitToGpu(true); in deleteTestingOnlyBackendRenderTarget()
/external/skia/src/gpu/vk/
DGrVkGpu.cpp2586 this->submitToGpu(false); in prepareTextureForCrossContextUsage()