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Searched refs:subpass_attachment_count (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/gallium/frontends/lavapipe/
Dlvp_pass.c190 uint32_t subpass_attachment_count = 0; in lvp_CreateRenderPass() local
192 subpass_attachment_count += lvp_num_subpass_attachments(&pCreateInfo->pSubpasses[i]); in lvp_CreateRenderPass()
195 if (subpass_attachment_count) { in lvp_CreateRenderPass()
198 subpass_attachment_count * sizeof(struct lvp_subpass_attachment), 8, in lvp_CreateRenderPass()
/external/mesa3d/src/amd/vulkan/
Dradv_pass.c370 uint32_t subpass_attachment_count = 0; in radv_CreateRenderPass() local
373 subpass_attachment_count += in radv_CreateRenderPass()
377 if (subpass_attachment_count) { in radv_CreateRenderPass()
380 subpass_attachment_count * sizeof(struct radv_subpass_attachment), 8, in radv_CreateRenderPass()
553 uint32_t subpass_attachment_count = 0; in radv_CreateRenderPass2() local
556 subpass_attachment_count += in radv_CreateRenderPass2()
560 if (subpass_attachment_count) { in radv_CreateRenderPass2()
563 subpass_attachment_count * sizeof(struct radv_subpass_attachment), 8, in radv_CreateRenderPass2()
/external/mesa3d/src/intel/vulkan/
Danv_pass.c257 uint32_t subpass_attachment_count = 0; in anv_CreateRenderPass() local
259 subpass_attachment_count += in anv_CreateRenderPass()
262 anv_multialloc_add(&ma, &subpass_attachments, subpass_attachment_count); in anv_CreateRenderPass()
496 uint32_t subpass_attachment_count = 0; in anv_CreateRenderPass2() local
498 subpass_attachment_count += in anv_CreateRenderPass2()
501 anv_multialloc_add(&ma, &subpass_attachments, subpass_attachment_count); in anv_CreateRenderPass2()
/external/mesa3d/src/broadcom/vulkan/
Dv3dv_pass.c134 uint32_t subpass_attachment_count = 0; in v3dv_CreateRenderPass() local
137 subpass_attachment_count += num_subpass_attachments(desc); in v3dv_CreateRenderPass()
140 if (subpass_attachment_count) { in v3dv_CreateRenderPass()
142 subpass_attachment_count * sizeof(struct v3dv_subpass_attachment); in v3dv_CreateRenderPass()
/external/mesa3d/src/freedreno/vulkan/
Dtu_pass.c525 uint32_t subpass_attachment_count = 0; in tu_CreateRenderPass2() local
530 subpass_attachment_count += in tu_CreateRenderPass2()
535 if (subpass_attachment_count) { in tu_CreateRenderPass2()
538 subpass_attachment_count * sizeof(struct tu_subpass_attachment), 8, in tu_CreateRenderPass2()