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Searched refs:subroutine2_uniform_location (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderSubroutineTests.cpp8325 current_item.stage.subroutine2_uniform_location = in initTest()
8334 current_item.stage.subroutine2_uniform_location == -1 || in initTest()
8355 gl.getUniformSubroutineuiv(current_item.so_type, current_item.stage.subroutine2_uniform_location, in initTest()
8810 …gl.getUniformSubroutineuiv(shader_stage.gl_stage, shader_stage.subroutine2_uniform_location, resul… in verifySubroutineUniformValuesForShaderStage()
8818 result_values[0] == (GLuint)shader_stage.subroutine2_uniform_location) && in verifySubroutineUniformValuesForShaderStage()
8820 result_values[1] == (GLuint)shader_stage.subroutine2_uniform_location) && in verifySubroutineUniformValuesForShaderStage()
8831 << shader_stage.subroutine2_uniform_location << " x 2, " in verifySubroutineUniformValuesForShaderStage()
Dgl4cShaderSubroutineTests.hpp877 glw::GLint subroutine2_uniform_location; member