Searched refs:subroutine3_uniform_location (Results 1 – 2 of 2) sorted by relevance
8327 current_item.stage.subroutine3_uniform_location = in initTest()8335 current_item.stage.subroutine3_uniform_location == -1 || in initTest()8357 gl.getUniformSubroutineuiv(current_item.so_type, current_item.stage.subroutine3_uniform_location, in initTest()8811 …gl.getUniformSubroutineuiv(shader_stage.gl_stage, shader_stage.subroutine3_uniform_location, resul… in verifySubroutineUniformValuesForShaderStage()8821 (result_values[2] == (GLuint)shader_stage.subroutine3_uniform_location || in verifySubroutineUniformValuesForShaderStage()8823 (result_values[3] == (GLuint)shader_stage.subroutine3_uniform_location || in verifySubroutineUniformValuesForShaderStage()8832 << shader_stage.subroutine3_uniform_location << " OR " in verifySubroutineUniformValuesForShaderStage()
878 glw::GLint subroutine3_uniform_location; member