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Searched refs:subroutine_name (Results 1 – 8 of 8) sorted by relevance

/external/mesa3d/src/compiler/
Dglsl_types.cpp194 glsl_type::glsl_type(const char *subroutine_name) : in glsl_type() argument
205 assert(subroutine_name != NULL); in glsl_type()
206 this->name = ralloc_strdup(this->mem_ctx, subroutine_name); in glsl_type()
1403 glsl_type::get_subroutine_instance(const char *subroutine_name) in get_subroutine_instance() argument
1405 const glsl_type key(subroutine_name); in get_subroutine_instance()
1418 const glsl_type *t = new glsl_type(subroutine_name); in get_subroutine_instance()
1424 assert(strcmp(((glsl_type *) entry->data)->name, subroutine_name) == 0); in get_subroutine_instance()
Dglsl_types.h493 static const glsl_type *get_subroutine_instance(const char *subroutine_name);
/external/deqp/external/openglcts/modules/common/
DglcViewportArrayTests.cpp452 GLuint Utils::program::getSubroutineIndex(const glw::GLchar* subroutine_name, glw::GLenum shader_st… in getSubroutineIndex() argument
457 index = gl.getSubroutineIndex(m_program_object_id, shader_stage, subroutine_name); in getSubroutineIndex()
462 m_context.getTestContext().getLog() << tcu::TestLog::Message << "Subroutine: " << subroutine_name in getSubroutineIndex()
3786 const GLchar* subroutine_name = (0 == draw_call_index) ? "four" : "five"; in prepareUniforms() local
3789 GLuint index = program.getSubroutineIndex(subroutine_name, GL_GEOMETRY_SHADER); in prepareUniforms()
DglcViewportArrayTests.hpp151 …glw::GLuint getSubroutineIndex(const glw::GLchar* subroutine_name, glw::GLenum shader_stage) const;
/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderSubroutineTests.hpp103 …glw::GLuint getSubroutineIndex(const glw::GLchar* subroutine_name, glw::GLenum shader_stage) const;
442 glw::GLuint getSubroutineIndex(glw::GLuint program_id, const glw::GLchar* subroutine_name,
Dgl4cShaderSubroutineTests.cpp442 GLuint Utils::program::getSubroutineIndex(const glw::GLchar* subroutine_name, glw::GLenum shader_st… in getSubroutineIndex() argument
447 index = gl.getSubroutineIndex(m_program_object_id, shader_stage, subroutine_name); in getSubroutineIndex()
452 m_context.getTestContext().getLog() << tcu::TestLog::Message << "Subroutine: " << subroutine_name in getSubroutineIndex()
3215 GLuint FunctionalTest3_4::getSubroutineIndex(GLuint program_id, const glw::GLchar* subroutine_name, in getSubroutineIndex() argument
3223 index = gl.getSubroutineIndex(program_id, GL_VERTEX_SHADER, subroutine_name); in getSubroutineIndex()
3228 index = gl.getProgramResourceIndex(program_id, GL_VERTEX_SUBROUTINE, subroutine_name); in getSubroutineIndex()
3350 const GLchar* subroutine_name = subroutine_names[subroutine]; in inspectProgramResourceiv() local
3351 const GLint length = (GLint)strlen(subroutine_name) + 1; in inspectProgramResourceiv()
3353 … checkProgramResourceiv(program_id, GL_VERTEX_SUBROUTINE, GL_NAME_LENGTH, subroutine_name, length)) in inspectProgramResourceiv()
Dgl4cShadingLanguage420PackTests.hpp284 …glw::GLuint getSubroutineIndex(const glw::GLchar* subroutine_name, glw::GLenum shader_stage) const;
Dgl4cShadingLanguage420PackTests.cpp18231 GLuint Utils::program::getSubroutineIndex(const glw::GLchar* subroutine_name, glw::GLenum shader_st… in getSubroutineIndex() argument
18236 index = gl.getSubroutineIndex(m_program_object_id, shader_stage, subroutine_name); in getSubroutineIndex()
18241 m_context.getTestContext().getLog() << tcu::TestLog::Message << "Subroutine: " << subroutine_name in getSubroutineIndex()