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Searched refs:subroutine_uniform_names (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderSubroutineTests.cpp2846 static const GLchar* subroutine_uniform_names[] = { "first_routine", "second_routine" }; in iterate() local
2918 const GLsizei length = (GLsizei)strlen(subroutine_uniform_names[i]); in iterate()
2952 …(false == inspectActiveSubroutineUniformiv(program.m_program_object_id, subroutine_uniform_names))… in iterate()
2953 …se == inspectActiveSubroutineUniformName(program.m_program_object_id, subroutine_uniform_names)) || in iterate()
2956 …inspectSubroutineBinding(program.m_program_object_id, subroutine_names, subroutine_uniform_names, … in iterate()
2966 …spectProgramResourceiv(program.m_program_object_id, subroutine_names, subroutine_uniform_names)) || in iterate()
2968 …tSubroutineBinding(program.m_program_object_id, subroutine_names, subroutine_uniform_names, true))) in iterate()
2976 … subroutine_names[negate_routine_index], subroutine_uniform_names, inverse_order_negate_data, in iterate()
2979 subroutine_names[inverse_routine_index], subroutine_uniform_names, in iterate()
2982 … subroutine_names[square_routine_index], subroutine_uniform_names, inverse_order_square_data, in iterate()
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