Searched refs:subroutine_uniform_names (Results 1 – 1 of 1) sorted by relevance
/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderSubroutineTests.cpp | 2846 static const GLchar* subroutine_uniform_names[] = { "first_routine", "second_routine" }; in iterate() local 2918 const GLsizei length = (GLsizei)strlen(subroutine_uniform_names[i]); in iterate() 2952 …(false == inspectActiveSubroutineUniformiv(program.m_program_object_id, subroutine_uniform_names))… in iterate() 2953 …se == inspectActiveSubroutineUniformName(program.m_program_object_id, subroutine_uniform_names)) || in iterate() 2956 …inspectSubroutineBinding(program.m_program_object_id, subroutine_names, subroutine_uniform_names, … in iterate() 2966 …spectProgramResourceiv(program.m_program_object_id, subroutine_names, subroutine_uniform_names)) || in iterate() 2968 …tSubroutineBinding(program.m_program_object_id, subroutine_names, subroutine_uniform_names, true))) in iterate() 2976 … subroutine_names[negate_routine_index], subroutine_uniform_names, inverse_order_negate_data, in iterate() 2979 subroutine_names[inverse_routine_index], subroutine_uniform_names, in iterate() 2982 … subroutine_names[square_routine_index], subroutine_uniform_names, inverse_order_square_data, in iterate() [all …]
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