Searched refs:sum_hash (Results 1 – 1 of 1) sorted by relevance
2505 glw::GLint sum_hash = in executeRenderTest() local2509 sum_hash = (sum_hash < 65536) ? sum_hash : 65535; /* clamping to short */ in executeRenderTest()2512 if (std::abs(vertex_color_red_value - sum_hash) > 4 /* precision 4/65536 */) in executeRenderTest()2515 << "should have culldistance hash sum " << sum_hash in executeRenderTest()