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Searched refs:supportedBits (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
Drenderer11_utils.cpp60 UINT supportedBits = dxgiSupport.alwaysSupportedFlags; in query() local
67 supportedBits |= (formatSupport & supportMask); in query()
76 return ((supportedBits & supportMask) == supportMask); in query()