Searched refs:supportsTessellation (Results 1 – 2 of 2) sorted by relevance
199 const bool supportsTessellation = features.tessellationShader == VK_TRUE; in iterate() local254 if (!supportsTessellation) in iterate()263 if (supportsTessellation) in iterate()269 if (supportsTessellation && supportsGeometry) in iterate()
3017 bool supportsTessellation = false; in runAndVerifyDefaultPipeline() local3031 supportsTessellation = features.tessellationShader == VK_TRUE; in runAndVerifyDefaultPipeline()3041 if (hasTessellation && !supportsTessellation) in runAndVerifyDefaultPipeline()