Searched refs:supports_shader_constants (Results 1 – 4 of 4) sorted by relevance
825 screen->compiler->supports_shader_constants = true; in iris_screen_create()
123 bool supports_shader_constants; member
806 if (compiler->supports_shader_constants) { in brw_preprocess_nir()
512 device->compiler->supports_shader_constants = true; in anv_physical_device_try_create()