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Searched refs:swizzleFormat (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
Dtexture_format_table.h44 GLenum swizzleFormat,
64 GLenum swizzleFormat; member
78 swizzleFormat(GL_NONE), in Format()
90 GLenum swizzleFormat, in Format() argument
100 swizzleFormat(swizzleFormat), in Format()
Dtexture_format_table.cpp20 return (swizzleFormat == internalFormat ? *this : Format::Get(swizzleFormat, deviceCaps)); in getSwizzleFormat()
DTextureStorage11.cpp302 const auto &swizzleFormat = in getCachedOrCreateSRVForSampler() local
304 ASSERT(!key.dropStencil || swizzleFormat.format().stencilBits == 0); in getCachedOrCreateSRVForSampler()
306 format = swizzleFormat.srvFormat; in getCachedOrCreateSRVForSampler()