Searched refs:target_depth (Results 1 – 5 of 5) sorted by relevance
/external/deqp-deps/SPIRV-Tools/source/val/ |
D | validate_cfg.cpp | 456 int target_depth = function->GetBlockDepth(target_block); in FindCaseFallThrough() local 475 if ((depth < target_depth) || in FindCaseFallThrough() 476 (depth == target_depth && block->is_type(kBlockTypeContinue))) { in FindCaseFallThrough()
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/external/swiftshader/third_party/SPIRV-Tools/source/val/ |
D | validate_cfg.cpp | 456 int target_depth = function->GetBlockDepth(target_block); in FindCaseFallThrough() local 475 if ((depth < target_depth) || in FindCaseFallThrough() 476 (depth == target_depth && block->is_type(kBlockTypeContinue))) { in FindCaseFallThrough()
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/external/mesa3d/src/gallium/frontends/nine/ |
D | swapchain9.c | 726 int target_width, target_height, target_depth, i; in present() local 771 …nt_GetWindowInfo(This->present, hDestWindowOverride, &target_width, &target_height, &target_depth); in present() 772 (void)target_depth; in present()
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/external/python/cpython2/Python/ |
D | compile.c | 3431 int i, target_depth; in stackdepth_walk() local 3444 target_depth = depth; in stackdepth_walk() 3446 target_depth = depth-2; in stackdepth_walk() 3450 target_depth = depth+3; in stackdepth_walk() 3451 if (target_depth > maxdepth) in stackdepth_walk() 3452 maxdepth = target_depth; in stackdepth_walk() 3458 target_depth, maxdepth); in stackdepth_walk()
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/external/python/cpython3/Python/ |
D | compile.c | 5524 int target_depth = depth + effect; in stackdepth() local 5525 if (target_depth > maxdepth) { in stackdepth() 5526 maxdepth = target_depth; in stackdepth() 5528 assert(target_depth >= 0); /* invalid code or bug in stackdepth() */ in stackdepth() 5529 stackdepth_push(&sp, instr->i_target, target_depth); in stackdepth()
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