Searched refs:tempResource11 (Results 1 – 2 of 2) sorted by relevance
215 ID3D11Resource *tempResource11; in resetOffscreenColorBuffer() local217 (void **)&tempResource11); in resetOffscreenColorBuffer()225 mOffscreenTexture.set(d3d11::DynamicCastComObject<ID3D11Texture2D>(tempResource11), in resetOffscreenColorBuffer()227 SafeRelease(tempResource11); in resetOffscreenColorBuffer()
1627 ID3D11Resource *tempResource11 = nullptr; in validateShareHandle() local1629 (void **)&tempResource11); in validateShareHandle()1635 ID3D11Texture2D *texture2D = d3d11::DynamicCastComObject<ID3D11Texture2D>(tempResource11); in validateShareHandle()1636 SafeRelease(tempResource11); in validateShareHandle()