Searched refs:tes_id (Results 1 – 5 of 5) sorted by relevance
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
D | esextcTessellationShaderTCTE.hpp | 130 glw::GLuint tes_id; member 153 tes_id = 0; in _run() 395 glw::GLuint tes_id; member 406 tes_id = 0; in _test_descriptor() 477 glw::GLuint tes_id; member 487 tes_id = 0; in _test_descriptor()
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D | esextcTessellationShaderPoints.hpp | 102 glw::GLint tes_id; member 119 tes_id = 0; in _test_descriptor()
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D | esextcTessellationShaderTCTE.cpp | 164 if (run.tes_id != 0) in deinitTestRun() 166 gl.deleteShader(run.tes_id); in deinitTestRun() 168 run.tes_id = 0; in deinitTestRun() 311 run.tes_id = gl.createShader(m_glExtTokens.TESS_EVALUATION_SHADER); in executeTestRun() 324 gl.attachShader(run.po_id, run.tes_id); in executeTestRun() 571 shaderSourceSpecialized(run.tes_id, 1 /* count */, &body_raw_ptr); in executeTestRun() 759 const glw::GLuint shaders[] = { run.fs_id, run.gs_id, run.tcs_id, run.tes_id, run.vs_id }; in executeTestRun() 3223 if (test_ptr->tes_id != 0) in deinitTestDescriptor() 3225 gl.deleteShader(test_ptr->tes_id); in deinitTestDescriptor() 3227 test_ptr->tes_id = 0; in deinitTestDescriptor() [all …]
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D | esextcTessellationShaderPoints.cpp | 123 if (test.tes_id != 0) in deinit() 125 gl.deleteShader(test.tes_id); in deinit() 502 test.tes_id = gl.createShader(m_glExtTokens.TESS_EVALUATION_SHADER); in iterate() 522 &test.gs_body, test.tes_id, test.tes_id ? 1 : 0, &test.tes_body, test.tcs_id, in iterate()
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/external/virglrenderer/src/ |
D | vrend_renderer.c | 1738 GLuint tes_id, in lookup_shader_program() argument 1757 ent->ss[PIPE_SHADER_TESS_EVAL]->id != tes_id) in lookup_shader_program() 4531 GLuint tes_id = shaders[PIPE_SHADER_TESS_EVAL] ? shaders[PIPE_SHADER_TESS_EVAL]->current->id : 0; in vrend_select_program() local 4538 tes_id == sub_ctx->prog_ids[PIPE_SHADER_TESS_EVAL] && in vrend_select_program() 4542 prog = lookup_shader_program(sub_ctx, vs_id, fs_id, gs_id, tcs_id, tes_id, dual_src); in vrend_select_program() 4549 … tes_id ? sub_ctx->shaders[PIPE_SHADER_TESS_EVAL]->current : NULL); in vrend_select_program() 4563 sub_ctx->prog_ids[PIPE_SHADER_TESS_EVAL] = tes_id; in vrend_select_program()
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