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Searched refs:tes_present (Results 1 – 3 of 3) sorted by relevance

/external/virglrenderer/src/
Dvrend_shader.h131 bool tes_present; member
Dvrend_shader.c403 return (ctx->key->gs_present || ctx->key->tes_present); in prefer_generic_io_block()
548 else if (ctx->key->tes_present) in get_stage_input_name_prefix()
554 if (ctx->key->tes_present) in get_stage_input_name_prefix()
2042 if (ctx->so && !ctx->key->gs_present && !ctx->key->tes_present) in handle_vertex_proc_exit()
2047 if (!ctx->key->gs_present && !ctx->key->tes_present) in handle_vertex_proc_exit()
6296 if ((ctx->key->gs_present || ctx->key->tes_present) && ctx->key->next_stage_pervertex_in) { in emit_ios_vs()
7060 } else if (!key->gs_present && !key->tes_present && in vrend_convert_shader()
Dvrend_renderer.c3297 key->tes_present = true; in vrend_fill_shader_key()
3308 if (key->tcs_present || key->tes_present) in vrend_fill_shader_key()
3316 else if (key->tcs_present || key->tes_present) in vrend_fill_shader_key()
3375 else if (key->tes_present) { in vrend_fill_shader_key()