Searched refs:tess_eval_shader_source (Results 1 – 2 of 2) sorted by relevance
/external/deqp/external/openglcts/modules/gles31/ |
D | es31cArrayOfArraysTests.cpp | 1024 const std::string& tess_eval_shader_source, const std::string& geometry_shader_source, in execute_positive_test() argument 1060 …tess_eval_shader_source, TestCaseBase<API>::TESSELATION_EVALUATION_SHADER_TYPE, require_gpu_shader… in execute_positive_test() 1204 context_id.getTestContext().getLog() << tcu::TestLog::KernelSource(tess_eval_shader_source); in execute_positive_test() 3757 const std::string& tess_eval_shader_source = in execute_draw_test() local 3773 …this->execute_positive_test(vertex_shader_source, tess_ctrl_shader_source, tess_eval_shader_source, in execute_draw_test() 4112 std::string tess_eval_shader_source; in prepare_tess_eval_shader() local 4123 tess_eval_shader_source = "layout(isolines, point_mode) in;\n" in prepare_tess_eval_shader() 4135 tess_eval_shader_source = "layout(isolines, point_mode) in;\n" in prepare_tess_eval_shader() 4141 tess_eval_shader_source += tested_declaration; in prepare_tess_eval_shader() 4142 tess_eval_shader_source += " float result = 1.0;\n\n"; in prepare_tess_eval_shader() [all …]
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D | es31cArrayOfArraysTests.hpp | 289 const std::string& tess_eval_shader_source,
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