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Searched refs:tesselation_control_shader_output (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArraySampling.hpp742 static const glw::GLchar* const tesselation_control_shader_output; member in glcts::TextureCubeMapArraySamplingTest
DesextcTextureCubeMapArraySampling.cpp196 const glw::GLchar* const TextureCubeMapArraySamplingTest::tesselation_control_shader_output = "tcs_… member in glcts::TextureCubeMapArraySamplingTest
2184 …ream << shader_output << routine_attribute_definitions[i].type << tesselation_control_shader_output in getPassThroughTesselationControlShaderCode()
2191 stream << shader_output << type_attribute_definitions[i].type << tesselation_control_shader_output in getPassThroughTesselationControlShaderCode()
2201 stream << " " << tesselation_control_shader_output << routine_attribute_definitions[i].name in getPassThroughTesselationControlShaderCode()
2208 stream << " " << tesselation_control_shader_output << type_attribute_definitions[i].name in getPassThroughTesselationControlShaderCode()
2874 tesselation_control_shader_output : in getSamplingTesselationEvaluationShaderCode()