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Searched refs:test3_a (Results 1 – 20 of 20) sorted by relevance

/external/llvm-project/llvm/test/Transforms/Inline/
Dcgscc-cycle.ll129 ; test3_a <---> test3_b
135 ; inlined into test3_a, and no other call edge can be inlined.
137 ; After test3_c is inlined into test3_a, the original call edge test3_a->test3_c
140 ; test3_a <---> test3_b
144 ; But test3_a, test3_b, test3_c and test3_d still belong to the same SCC.
146 ; Then after test3_a->test3_d is inlined, when test3_a->test3_d is converted to
148 ; {test3_a, test3_b}, immediately after the newly added ref edge
149 ; test3_a->test3_c will be converted to a call edge, and the two SCCs will be
156 ; Check test3_c is inlined into test3_a once and only once.
157 ; CHECK-LABEL: @test3_a(
[all …]
/external/llvm/test/Linker/
Dlinkage2.ll10 @test3_a = common global i8 0
11 ; CHECK-DAG: @test3_a = common global i16 0
/external/llvm-project/llvm/test/Linker/
Dlinkage2.ll10 @test3_a = common global i8 0
11 ; CHECK-DAG: @test3_a = common global i16 0
/external/flatbuffers/tests/MyGame/Example/
DVec3.php79 …tic function createVec3(FlatBufferBuilder $builder, $x, $y, $z, $test1, $test2, $test3_a, $test3_b) argument
86 $builder->putShort($test3_a);
DVec3.lua37 function Vec3.CreateVec3(builder, x, y, z, test1, test2, test3_a, test3_b)
43 builder:PrependInt16(test3_a)
DVec3.java28 …Builder builder, float x, float y, float z, double test1, int test2, short test3_a, byte test3_b) { in createVec3() argument
34 builder.putShort(test3_a); in createVec3()
DVec3.kt33 …ufferBuilder, x: Float, y: Float, z: Float, test1: Double, test2: UByte, test3_a: Short, test3_b: … in mutateX()
39 builder.putShort(test3_a) in mutateX()
DVec3.py32 def CreateVec3(builder, x, y, z, test1, test2, test3_a, test3_b): argument
38 builder.PrependInt16(test3_a)
DVec3.go94 …rs.Builder, x float32, y float32, z float32, test1 float64, test2 Color, test3_a int16, test3_b in…
100 builder.PrependInt16(test3_a)
/external/llvm-project/llvm/test/Verifier/
Dalias.ll29 @test3_a = global i32 42
30 @test3_b = weak alias i32, i32* @test3_a
/external/llvm/test/Verifier/
Dalias.ll29 @test3_a = global i32 42
30 @test3_b = weak alias i32, i32* @test3_a
/external/llvm-project/llvm/test/Other/
Dcgscc-iterate-function-mutation.ll131 ; CHECK: define void @test3_a() {
132 define void @test3_a() {
176 call void @test3_a()
201 call void @test3_a()
226 call void @test3_a()
/external/llvm-project/llvm/test/Linker/Inputs/
Dlinkage2.ll5 @test3_a = common global i16 0
/external/llvm/test/Linker/Inputs/
Dlinkage2.ll5 @test3_a = common global i16 0
/external/clang/test/Analysis/
Ddead-stores.cpp68 void test3_a(int x) { in test3_a() function
/external/llvm-project/clang/test/Analysis/
Ddead-stores.cpp85 void test3_a(int x) { in test3_a() function
/external/llvm-project/llvm/test/Transforms/GlobalDCE/
Dcomdats.ll76 @test3_a = linkonce_odr unnamed_addr alias void (), void ()* @test3_f
77 ; CHECK: @test3_a = linkonce_odr unnamed_addr alias
/external/flatbuffers/tests/
Dmonster_test_generated.lobster139 def CreateVec3(b_:flatbuffers_builder, x:float, y:float, z:float, test1:float, test2:Color, test3_a
145 b_.PrependInt16(test3_a)
Dmonster_test_generated.ts507 …umber, y: number, z: number, test1: number, test2: MyGame.Example.Color, test3_a: number, test3_b:…
513 builder.writeInt16(test3_a);
Dmonster_test_generated.js629 MyGame.Example.Vec3.createVec3 = function(builder, x, y, z, test1, test2, test3_a, test3_b) { argument
635 builder.writeInt16(test3_a);