Searched refs:texIds (Results 1 – 3 of 3) sorted by relevance
/external/deqp/external/openglcts/modules/common/ |
D | glcFramebufferCompleteness.cpp | 53 vector<GLuint>& texIds; member 314 …context.texImage2D(context.texIds[0], GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT16, 0, TEXTURE_HEIGHT, 0, in __anoncc6d9f780602() 316 …ext.framebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, context.texIds[0], 0); in __anoncc6d9f780602() 341 … context.texImage2D(context.texIds[0], GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT16, 0, TEXTURE_WIDTH, 0, in __anoncc6d9f780802() 343 …ext.framebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, context.texIds[0], 0); in __anoncc6d9f780802() 368 … context.texImage3D(context.texIds[0], GL_TEXTURE_3D, 0, GL_RGBA8, TEXTURE_WIDTH, TEXTURE_HEIGHT, in __anoncc6d9f780a02() 370 context.framebufferTextureLayer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, context.texIds[0], 0, in __anoncc6d9f780a02() 396 …context.texImage2D(context.texIds[0], GL_TEXTURE_2D, 0, GL_RGBA8, TEXTURE_WIDTH, TEXTURE_HEIGHT, 0, in __anoncc6d9f780c02() 398 …xt.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, context.texIds[0], 1); in __anoncc6d9f780c02() 416 context.texParameteri(context.texIds[0], GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, in __anoncc6d9f780d02() [all …]
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/external/deqp/external/openglcts/modules/glesext/texture_buffer/ |
D | esextcTextureBufferActiveUniformValidation.hpp | 185 virtual void configureProgram(std::vector<TextureParameters>* params, glw::GLuint* texIds) = 0; 215 virtual void configureProgram(std::vector<TextureParameters>* params, glw::GLuint* texIds); 243 virtual void configureProgram(std::vector<TextureParameters>* params, glw::GLuint* texIds);
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D | esextcTextureBufferActiveUniformValidation.cpp | 552 glw::GLuint* texIds) in configureProgram() argument 567 gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, texIds[i]); in configureProgram() 682 glw::GLuint* texIds) in configureProgram() argument 688 …gl.bindImageTexture(i, texIds[i], 0, GL_FALSE, 0, GL_WRITE_ONLY, (*params)[i].get_texture_format()… in configureProgram()
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