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Searched refs:texMatrix (Results 1 – 9 of 9) sorted by relevance

/external/webrtc/sdk/android/src/java/org/webrtc/
DGlGenericDrawer.java57 void onPrepareShader(GlShader shader, float[] texMatrix, int frameWidth, int frameHeight, in onPrepareShader() argument
157 public void drawOes(int oesTextureId, float[] texMatrix, int frameWidth, int frameHeight, in drawOes() argument
160 ShaderType.OES, texMatrix, frameWidth, frameHeight, viewportWidth, viewportHeight); in drawOes()
176 public void drawRgb(int textureId, float[] texMatrix, int frameWidth, int frameHeight, in drawRgb() argument
179 ShaderType.RGB, texMatrix, frameWidth, frameHeight, viewportWidth, viewportHeight); in drawRgb()
195 public void drawYuv(int[] yuvTextures, float[] texMatrix, int frameWidth, int frameHeight, in drawYuv() argument
198 ShaderType.YUV, texMatrix, frameWidth, frameHeight, viewportWidth, viewportHeight); in drawYuv()
214 private void prepareShader(ShaderType shaderType, float[] texMatrix, int frameWidth, in prepareShader() argument
262 texMatrixLocation, 1 /* count= */, false /* transpose= */, texMatrix, 0 /* offset= */); in prepareShader()
266 shader, texMatrix, frameWidth, frameHeight, viewportWidth, viewportHeight); in prepareShader()
/external/exoplayer/tree/library/ui/src/main/java/com/google/android/exoplayer2/ui/spherical/
DProjectionRenderer.java154 float[] texMatrix; in draw() local
156 texMatrix = rightEye ? TEX_MATRIX_BOTTOM : TEX_MATRIX_TOP; in draw()
158 texMatrix = rightEye ? TEX_MATRIX_RIGHT : TEX_MATRIX_LEFT; in draw()
160 texMatrix = TEX_MATRIX_WHOLE; in draw()
162 GLES20.glUniformMatrix3fv(uTexMatrixHandle, 1, false, texMatrix, 0); in draw()
/external/webrtc/sdk/android/api/org/webrtc/
DYuvConverter.java96 public void onPrepareShader(GlShader shader, float[] texMatrix, int frameWidth, int frameHeight, in onPrepareShader() argument
101 xUnitLoc, stepSize * texMatrix[0] / frameWidth, stepSize * texMatrix[1] / frameWidth); in onPrepareShader()
DRendererCommon.java46 void drawOes(int oesTextureId, float[] texMatrix, int frameWidth, int frameHeight, in drawOes() argument
48 void drawRgb(int textureId, float[] texMatrix, int frameWidth, int frameHeight, int viewportX, in drawRgb() argument
50 void drawYuv(int[] yuvTextures, float[] texMatrix, int frameWidth, int frameHeight, in drawYuv() argument
DGlRectDrawer.java24 public void onPrepareShader(GlShader shader, float[] texMatrix, int frameWidth, int frameHeight, in onPrepareShader() argument
/external/skia/gm/
Dlazytiling.cpp216 SkMatrix texMatrix = SkMatrix::RectToRect(contentRect, SkRect::Make(fContentRect)); in onDraw() local
223 texMatrix, in onDraw()
/external/skia/src/gpu/
DGrSurfaceContext.cpp962 auto texMatrix = SkMatrix::Translate(x, y); in asyncRescaleAndReadPixelsYUV420() local
972 auto yFP = GrTextureEffect::Make(srcView, this->colorInfo().alphaType(), texMatrix); in asyncRescaleAndReadPixelsYUV420()
988 texMatrix.preScale(2.f, 2.f); in asyncRescaleAndReadPixelsYUV420()
996 texMatrix, in asyncRescaleAndReadPixelsYUV420()
1019 texMatrix, in asyncRescaleAndReadPixelsYUV420()
/external/skia/tests/
DBackendAllocationTest.cpp404 SkMatrix texMatrix; in check_mipmaps() local
405 texMatrix.setScale(1 << i, 1 << i); in check_mipmaps()
410 texMatrix, in check_mipmaps()
/external/skqp/src/gpu/
DSkGpuDevice.cpp999 SkMatrix texMatrix = SkMatrix::MakeRectToRect(dstRect, srcRect, SkMatrix::kFill_ScaleToFit); in drawBitmapTile() local
1000 texMatrix.postScale(scales[0], scales[1]); in drawBitmapTile()
1022 fp = GrBicubicEffect::Make(std::move(proxy), texMatrix, domain); in drawBitmapTile()
1024 fp = GrTextureDomainEffect::Make(std::move(proxy), texMatrix, domain, in drawBitmapTile()
1030 fp = GrBicubicEffect::Make(std::move(proxy), texMatrix, wrapMode); in drawBitmapTile()
1032 fp = GrSimpleTextureEffect::Make(std::move(proxy), texMatrix, samplerState); in drawBitmapTile()