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Searched refs:texType (Results 1 – 23 of 23) sorted by relevance

/external/OpenCL-CTS/test_conformance/gles/
Dtest_renderbuffer.cpp48 GLenum texFormat, GLenum texType, in test_renderbuffer_read_image() argument
57 … void *tmp = CreateGLRenderbuffer( width, height, attachment, rbFormat, rbType, texFormat, texType, in test_renderbuffer_read_image()
120 GLenum texType; in test_renderbuffer_read() member
171 formats[ fmtIdx ].texType, in test_renderbuffer_read()
221 GLenum texFormat, GLenum texType, in test_renderbuffer_image_write() argument
229 CreateGLRenderbuffer( width, height, attachment, rbFormat, rbType, texFormat, texType, in test_renderbuffer_image_write()
253 texFormat, texType, type, width, height ); in test_renderbuffer_image_write()
297 GLenum texType; in test_renderbuffer_write() member
346 formats[ fmtIdx ].texType, in test_renderbuffer_write()
Dtest_renderbuffer_info.cpp22 GLenum texFormat, GLenum texType, in test_renderbuffer_object_info() argument
30 … void* tmp = CreateGLRenderbuffer( width, height, attachment, rbFormat, rbType, texFormat, texType, in test_renderbuffer_object_info()
55 GLenum texType; in test_renderbuffer_getinfo() member
95 formats[ fmtIdx ].texType, in test_renderbuffer_getinfo()
/external/deqp/modules/glshared/
DglsTextureTestUtil.cpp297 void TextureRenderer::renderQuad (int texUnit, const float* texCoord, TextureType texType) in renderQuad() argument
299 renderQuad(texUnit, texCoord, RenderParams(texType)); in renderQuad()
321 if (params.texType == TEXTURETYPE_2D) in renderQuad()
334 else if (params.texType == TEXTURETYPE_1D) in renderQuad()
347 else if (params.texType == TEXTURETYPE_CUBE) in renderQuad()
360 else if (params.texType == TEXTURETYPE_3D) in renderQuad()
372 else if (params.texType == TEXTURETYPE_2D_ARRAY) in renderQuad()
387 else if (params.texType == TEXTURETYPE_CUBE_ARRAY) in renderQuad()
402 else if (params.texType == TEXTURETYPE_1D_ARRAY) in renderQuad()
417 else if (params.texType == TEXTURETYPE_BUFFER) in renderQuad()
DglsTextureTestUtil.hpp154 … renderQuad (int texUnit, const float* texCoord, glu::TextureTestUtil::TextureType texType);
DglsLongStressCase.hpp149 TextureSpec (const glu::TextureTestUtil::TextureType texType, in TextureSpec()
163 : textureType (texType) in TextureSpec()
DglsLongStressCase.cpp908 …const string& name, gls::TextureType texType) { DE_ASSERT(!has(name)); m_objects[name] = SharedPt… in make() argument
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktOpaqueTypeIndexingTests.cpp414 const TextureType texType = getTextureType(samplerType); in getSamplerCoordType() local
417 switch (texType) in getSamplerCoordType()
460 static vk::VkImageType getVkImageType (TextureType texType) in getVkImageType() argument
462 switch (texType) in getVkImageType()
476 static vk::VkImageViewType getVkImageViewType (TextureType texType) in getVkImageViewType() argument
478 switch (texType) in getVkImageViewType()
496 …TestImage (Context& context, TextureType texType, tcu::TextureFormat format, const void* colorVal…
506 Move<VkImage> createTestImage (const DeviceInterface& vkd, VkDevice device, TextureType texType, tc… in createTestImage() argument
512 …(texType == TEXTURE_TYPE_CUBE ? (VkImageCreateFlags)VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT : (VkImage… in createTestImage()
513 getVkImageType(texType), in createTestImage()
[all …]
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktTextureTestUtil.cpp981 …enderer::renderQuad (tcu::Surface& result, int texUnit, const float* texCoord, TextureType texType) in renderQuad() argument
983 renderQuad(result, texUnit, texCoord, ReferenceParams(texType)); in renderQuad()
1028 if (params.texType == TEXTURETYPE_2D) in renderQuad()
1041 else if (params.texType == TEXTURETYPE_1D) in renderQuad()
1054 else if (params.texType == TEXTURETYPE_CUBE) in renderQuad()
1067 else if (params.texType == TEXTURETYPE_3D) in renderQuad()
1079 else if (params.texType == TEXTURETYPE_2D_ARRAY) in renderQuad()
1094 else if (params.texType == TEXTURETYPE_CUBE_ARRAY) in renderQuad()
1109 else if (params.texType == TEXTURETYPE_1D_ARRAY) in renderQuad()
1124 else if (params.texType == TEXTURETYPE_BUFFER) in renderQuad()
DvktTextureTestUtil.hpp199 …u::Surface& result, int texUnit, const float* texCoord, glu::TextureTestUtil::TextureType texType);
/external/OpenCL-CTS/test_common/gles/
Dhelpers.h207 GLenum texFormat, GLenum texType,
222 GLenum texFormat, GLenum texType,
Dhelpers.cpp426 GLenum texFormat, GLenum texType, in CreateGLRenderbuffer() argument
517 glTexImage2D( GL_TEXTURE_2D, 0, texFormat, width, height, 0, texFormat, texType, buffer ); in CreateGLRenderbuffer()
527 glReadPixels( 0, 0, (GLsizei)width, (GLsizei)height, texFormat, texType, buffer ); in CreateGLRenderbuffer()
535 GetGLTypeName(texType), in CreateGLRenderbuffer()
582 GLenum texFormat, GLenum texType, in ReadGLRenderbuffer() argument
607 GLenum readBackType = texType; in ReadGLRenderbuffer()
/external/deqp/modules/gles31/functional/
Des31fOpaqueTypeIndexingTests.cpp235 const TextureType texType = getTextureType(samplerType); in getSamplerCoordType() local
238 switch (texType) in getSamplerCoordType()
258 static deUint32 getGLTextureTarget (TextureType texType) in getGLTextureTarget() argument
260 switch (texType) in getGLTextureTarget()
279 const TextureType texType = getTextureType(samplerType); in setupTexture() local
280 const deUint32 texTarget = getGLTextureTarget(texType); in setupTexture()
288 switch (texType) in setupTexture()
Des31fShaderImageLoadStoreTests.cpp263 static inline deUint32 getGLTextureTarget (TextureType texType) in getGLTextureTarget() argument
265 switch (texType) in getGLTextureTarget()
/external/deqp/framework/opengl/
DgluTextureTestUtil.hpp87 : texType (texType_) in RenderParams()
98 TextureType texType; //!< Texture type. member
/external/deqp/modules/gles3/functional/
Des3fTextureUnitTests.cpp812 …int texType = m_caseType == CASE_MIXED ? rnd.getInt(0, (int)CASE_MIXED - 1) : (int)m_caseTy… in init() local
813 bool is2dTex = texType == 0; in init()
814 bool isCubeTex = texType == 1; in init()
815 bool is2dArrayTex = texType == 2; in init()
816 bool is3dTex = texType == 3; in init()
/external/angle/src/libANGLE/
DvalidationES3.cpp427 TextureType texType = TextureTargetToType(target); in ValidateES3TexImageParametersBase() local
453 if (!ValidImageSizeParameters(context, texType, level, width, height, depth, isSubImage)) in ValidateES3TexImageParametersBase()
482 switch (texType) in ValidateES3TexImageParametersBase()
575 Texture *texture = context->getTextureByType(texType); in ValidateES3TexImageParametersBase()
588 if (isCompressed && texType == TextureType::_3D) in ValidateES3TexImageParametersBase()
660 if (actualFormatInfo.compressedBlockDepth > 1 && texType != TextureType::_2DArray) in ValidateES3TexImageParametersBase()
668 if (!ValidateTexImageFormatCombination(context, texType, actualInternalFormat, format, in ValidateES3TexImageParametersBase()
715 if (!ValidImageDataSize(context, texType, width, height, depth, sizeCheckFormat, type, pixels, in ValidateES3TexImageParametersBase()
DvalidationES.cpp1115 TextureType texType, in ValidImageDataSize() argument
1138 bool targetIs3D = texType == TextureType::_3D || texType == TextureType::_2DArray; in ValidImageDataSize()
3467 TextureType texType = TextureTargetToType(target); in ValidateCopyTexImageParametersBase() local
3494 if (!ValidMipLevel(context, texType, level)) in ValidateCopyTexImageParametersBase()
3552 switch (texType) in ValidateCopyTexImageParametersBase()
3580 Texture *texture = state.getTargetTexture(texType); in ValidateCopyTexImageParametersBase()
3615 if ((texType == TextureType::CubeMap || texType == TextureType::CubeMapArray) && in ValidateCopyTexImageParametersBase()
DvalidationES2.cpp372 TextureType texType = TextureTargetToType(target); in ValidateES2CopyTexImageParameters() local
373 if (!ValidImageSizeParameters(context, texType, level, width, height, 1, isSubImage)) in ValidateES2CopyTexImageParameters()
954 TextureType texType = TextureTargetToType(target); in ValidateES2TexImageParametersBase() local
955 if (!ValidImageSizeParameters(context, texType, level, width, height, 1, isSubImage)) in ValidateES2TexImageParametersBase()
961 if (!ValidMipLevel(context, texType, level)) in ValidateES2TexImageParametersBase()
976 switch (texType) in ValidateES2TexImageParametersBase()
1023 Texture *texture = context->getTextureByType(texType); in ValidateES2TexImageParametersBase()
1694 return ValidImageDataSize(context, texType, width, height, 1, sizeCheckFormat, type, pixels, in ValidateES2TexImageParametersBase()
DvalidationES.h75 TextureType texType,
/external/deqp/modules/gles3/stress/
Des3sSpecialFloatTests.cpp1020 …ontext, const char* name, const char* desc, ShaderType type, TextureType texType, UploadType uploa…
1038 …ontext, const char* name, const char* desc, ShaderType type, TextureType texType, UploadType uploa… in TextureCase() argument
1041 , m_textureType (texType) in TextureCase()
1047 DE_ASSERT(texType < TEXTURE_LAST); in TextureCase()
/external/deqp-deps/glslang/glslang/HLSL/
DhlslParseHelper.cpp3273 TType texType; in handleSamplerTextureCombine() local
3274 texType.shallowCopy(argTex->getType()); in handleSamplerTextureCombine()
3275 texType.getSampler().shadow = shadowMode; // set appropriate shadow mode. in handleSamplerTextureCombine()
3276 globalQualifierFix(loc, texType.getQualifier()); in handleSamplerTextureCombine()
3278 TVariable* newTexture = makeInternalVariable(texSymbol->getName(), texType); in handleSamplerTextureCombine()
4074 const TType& texType = argTex->getType(); in decomposeSampleMethods() local
4076 assert(texType.getBasicType() == EbtSampler); in decomposeSampleMethods()
4078 const TSampler& sampler = texType.getSampler(); in decomposeSampleMethods()
/external/angle/src/libANGLE/renderer/metal/
DTextureMtl.mm151 gl::TextureType GetTextureImageType(gl::TextureType texType)
153 switch (texType)
162 return texType;
DContextMtl.mm243 for (gl::TextureType texType : supportedTextureTypes)
247 context, texType, gl::SamplerFormat::Float, nullptr, &texture));