/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_generate_mipmap.c | 39 struct gl_texture_object *tex_obj) in brw_generate_mipmap() argument 43 struct intel_texture_object *intel_obj = intel_texture_object(tex_obj); in brw_generate_mipmap() 44 const unsigned base_level = tex_obj->BaseLevel; in brw_generate_mipmap() 49 (tex_obj->Image[0][base_level]->_BaseFormat == GL_DEPTH_COMPONENT || in brw_generate_mipmap() 50 tex_obj->Image[0][base_level]->_BaseFormat == GL_DEPTH_STENCIL)) { in brw_generate_mipmap() 51 _mesa_meta_GenerateMipmap(ctx, target, tex_obj); in brw_generate_mipmap() 56 last_level = _mesa_compute_num_levels(ctx, tex_obj, target) - 1; in brw_generate_mipmap() 66 if (!tex_obj->Immutable) { in brw_generate_mipmap() 67 _mesa_prepare_mipmap_levels(ctx, tex_obj, base_level, last_level); in brw_generate_mipmap() 77 intel_finalize_mipmap_tree(brw, tex_obj); in brw_generate_mipmap() [all …]
|
D | brw_draw.c | 499 struct intel_texture_object *tex_obj; in brw_predraw_resolve_inputs() local 526 tex_obj = intel_texture_object(ctx->Texture.Unit[i]._Current); in brw_predraw_resolve_inputs() 527 if (!tex_obj || !tex_obj->mt) in brw_predraw_resolve_inputs() 530 astc5x5_wa_bits |= gen9_astc5x5_wa_bits(tex_obj->_Format, in brw_predraw_resolve_inputs() 531 tex_obj->mt->aux_usage); in brw_predraw_resolve_inputs() 540 tex_obj = intel_texture_object(ctx->Texture.Unit[i]._Current); in brw_predraw_resolve_inputs() 541 if (!tex_obj || !tex_obj->mt) in brw_predraw_resolve_inputs() 546 translate_tex_format(brw, tex_obj->_Format, sampler->sRGBDecode); in brw_predraw_resolve_inputs() 549 if (tex_obj->base.Immutable) { in brw_predraw_resolve_inputs() 550 min_level = tex_obj->base.MinLevel; in brw_predraw_resolve_inputs() [all …]
|
D | intel_tex_validate.c | 206 struct gl_texture_object *tex_obj = ctx->Texture.Unit[unit]._Current; in brw_validate_textures() local 208 if (!tex_obj) in brw_validate_textures() 216 assert(tex_obj->_BaseComplete); in brw_validate_textures() 218 intel_update_max_level(tex_obj, sampler); in brw_validate_textures() 219 intel_finalize_mipmap_tree(brw, tex_obj); in brw_validate_textures()
|
D | intel_tex_image.c | 506 struct gl_texture_object *tex_obj; in intelReleaseTexBuffer() local 509 tex_obj = _mesa_get_current_tex_object(ctx, target); in intelReleaseTexBuffer() 510 if (!tex_obj) in intelReleaseTexBuffer() 513 _mesa_lock_texture(&brw->ctx, tex_obj); in intelReleaseTexBuffer() 515 intel_tex = intel_texture_object(tex_obj); in intelReleaseTexBuffer() 517 _mesa_unlock_texture(&brw->ctx, tex_obj); in intelReleaseTexBuffer() 558 _mesa_unlock_texture(&brw->ctx, tex_obj); in intelReleaseTexBuffer()
|
D | intel_tex.h | 56 struct gl_texture_object *tex_obj);
|
D | brw_context.h | 1521 struct gl_texture_object *tex_obj);
|
/external/mesa3d/src/mesa/drivers/common/ |
D | meta_blit.c | 158 texObj = meta_temp_texture->tex_obj; in blitframebuffer_texture() 178 fb_tex_blit.tex_obj = texObj; in blitframebuffer_texture() 516 if (blit->depthTex.tex_obj != NULL) { in _mesa_meta_glsl_blit_cleanup() 517 _mesa_delete_nameless_texture(ctx, blit->depthTex.tex_obj); in _mesa_meta_glsl_blit_cleanup() 518 blit->depthTex.tex_obj = NULL; in _mesa_meta_glsl_blit_cleanup()
|
D | meta.h | 202 struct gl_texture_object *tex_obj; member 255 struct gl_texture_object *tex_obj; member
|
D | meta.c | 1259 tex->tex_obj = ctx->Driver.NewTextureObject(ctx, 0xDEADBEEF, tex->Target); in init_temp_texture() 1265 _mesa_delete_nameless_texture(ctx, tex->tex_obj); in cleanup_temp_texture() 1266 tex->tex_obj = NULL; in cleanup_temp_texture() 1279 if (tex->tex_obj == NULL) { in _mesa_meta_get_temp_texture() 1297 if (tex->tex_obj == NULL) { in get_bitmap_temp_texture() 1313 if (tex->tex_obj == NULL) { in _mesa_meta_get_temp_depth_texture() 1392 _mesa_bind_texture(ctx, tex->Target, tex->tex_obj); in _mesa_meta_setup_copypix_texture() 1393 _mesa_texture_parameteriv(ctx, tex->tex_obj, GL_TEXTURE_MIN_FILTER, in _mesa_meta_setup_copypix_texture() 1395 _mesa_texture_parameteriv(ctx, tex->tex_obj, GL_TEXTURE_MAG_FILTER, in _mesa_meta_setup_copypix_texture() 1443 _mesa_bind_texture(ctx, tex->Target, tex->tex_obj); in _mesa_meta_setup_drawpix_texture() [all …]
|
/external/mesa3d/src/mesa/main/ |
D | texobj.c | 1714 struct gl_texture_object *tex_obj) in _mesa_bind_texture() argument 1720 if (tex_obj->Target == 0) in _mesa_bind_texture() 1721 finish_texture_init(ctx, target, tex_obj, targetIndex); in _mesa_bind_texture() 1723 assert(tex_obj->Target == target); in _mesa_bind_texture() 1724 assert(tex_obj->TargetIndex == targetIndex); in _mesa_bind_texture() 1726 bind_texture_object(ctx, ctx->Texture.CurrentUnit, tex_obj); in _mesa_bind_texture()
|
D | formatquery.c | 1460 struct gl_texture_object *tex_obj = _mesa_new_texture_object(ctx, 0, target); in _mesa_GetInternalformativ() local 1461 buffer[0] = tex_obj->ImageFormatCompatibilityType; in _mesa_GetInternalformativ() 1462 _mesa_delete_texture_object(ctx, tex_obj); in _mesa_GetInternalformativ()
|
D | texobj.h | 212 struct gl_texture_object *tex_obj);
|
D | dd.h | 1181 struct gl_texture_object *tex_obj,
|