Searched refs:tex_value (Results 1 – 1 of 1) sorted by relevance
152 int tex_value = 0; in lower_vri_instr_tex() local155 …tex_value = lower_vri_instr_tex_deref(tex, nir_tex_src_texture_deref, b->shader->info.stage, layou… in lower_vri_instr_tex()156 if (tex_value >= 0) in lower_vri_instr_tex()157 b->shader->info.textures_used |= (1 << tex_value); in lower_vri_instr_tex()