Searched refs:texmat_enabled (Results 1 – 1 of 1) sorted by relevance
77 unsigned char texmat_enabled:1; member247 key->unit[i].texmat_enabled = 1; in make_state_key()1404 p->state->unit[i].texmat_enabled) { in build_texture_transform()1406 GLuint texmat_enabled = p->state->unit[i].texmat_enabled; in build_texture_transform() local1417 if (texmat_enabled) in build_texture_transform()1482 if (texmat_enabled) { in build_texture_transform()