Searched refs:texture11 (Results 1 – 1 of 1) sorted by relevance
28 ID3D11Texture2D *texture11, in GetD3D11TextureInfo() argument36 texture11->GetDesc(&textureDesc); in GetD3D11TextureInfo()52 SafeRelease(texture11); in GetD3D11TextureInfo()59 texture11->GetDevice(&d3d11Device); in GetD3D11TextureInfo()62 SafeRelease(texture11); in GetD3D11TextureInfo()91 *object = texture11; in GetD3D11TextureInfo()95 SafeRelease(texture11); in GetD3D11TextureInfo()191 ID3D11Texture2D *texture11 = nullptr; in GetD3DTextureInfo() local193 if (SUCCEEDED(buffer->QueryInterface<ID3D11Texture2D>(&texture11))) in GetD3DTextureInfo()195 return GetD3D11TextureInfo(buftype, texture11, width, height, angleFormat, object, in GetD3DTextureInfo()[all …]