Searched refs:texture3DCount (Results 1 – 1 of 1) sorted by relevance
390 unsigned int texture3DCount, in OutputImage2DSizeFunction() argument431 if (texture3DCount > 0) in OutputImage2DSizeFunction()433 if (texture3DCount == totalCount) in OutputImage2DSizeFunction()456 << "3D + " << texture3DCount << ")\n"; in OutputImage2DSizeFunction()496 unsigned int texture3DCount, in OutputImage2DLoadFunction() argument527 if (texture3DCount > 0) in OutputImage2DLoadFunction()529 if (texture3DCount == totalCount) in OutputImage2DLoadFunction()552 << "3D + " << texture3DCount << ")\n"; in OutputImage2DLoadFunction()589 unsigned int texture3DCount, in OutputImage2DStoreFunction() argument618 if (texture3DCount > 0) in OutputImage2DStoreFunction()[all …]