Searched refs:textureArraySlice (Results 1 – 1 of 1) sorted by relevance
1577 UINT textureArraySlice = in getD3DTextureInfo() local1579 if (textureArraySlice >= desc.ArraySize) in getD3DTextureInfo()1582 << "Invalid client buffer texture array slice: " << textureArraySlice; in getD3DTextureInfo()1612 *arraySlice = textureArraySlice; in getD3DTextureInfo()