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Searched refs:textureComponentCount (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/Shader/
DSamplerCore.cpp146 for(int component = 0; component < textureComponentCount(); component++) in sampleTexture()
162 int componentCount = textureComponentCount(); in sampleTexture()
351 for(int component = 0; component < textureComponentCount(); component++) in sampleTexture()
370 for(int component = 0; component < textureComponentCount(); component++) in sampleTexture()
384 int componentCount = textureComponentCount(); in sampleTexture()
744 int componentCount = textureComponentCount(); in sampleQuad2D()
939 int componentCount = textureComponentCount(); in sample3D()
1214 int componentCount = textureComponentCount(); in sampleFloat2D()
1283 int componentCount = textureComponentCount(); in sampleFloat3D()
1774 switch(textureComponentCount()) in sampleTexel()
[all …]
DSamplerCore.hpp102 int textureComponentCount() const;
/external/swiftshader/src/Pipeline/
DSamplerCore.cpp190 for(int component = 0; component < textureComponentCount(); component++) in sampleTexture()
252 for(int component = 0; component < textureComponentCount(); component++) in sampleTexture()
531 int componentCount = textureComponentCount(); in sampleQuad2D()
734 int componentCount = textureComponentCount(); in sample3D()
977 int componentCount = textureComponentCount(); in sampleFloat2D()
1071 int componentCount = textureComponentCount(); in sampleFloat3D()
1532 switch(textureComponentCount()) in sampleTexel()
1666 switch(textureComponentCount()) in sampleTexel()
1745 for(int i = 0; i < textureComponentCount(); i++) in sampleTexel()
2038 int componentCount = textureComponentCount(); in sampleTexel()
[all …]
DSamplerCore.hpp102 int textureComponentCount() const;