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Searched refs:textureIsAlphaOnly (Results 1 – 6 of 6) sorted by relevance

/external/skqp/src/gpu/
DSkGpuDevice_drawTexture.cpp24 static inline bool use_shader(bool textureIsAlphaOnly, const SkPaint& paint) { in use_shader() argument
25 return textureIsAlphaOnly && paint.getShader(); in use_shader()
DSkGr.h120 bool textureIsAlphaOnly,
DSkGr.cpp563 bool textureIsAlphaOnly, in SkPaintToGrPaintWithTexture() argument
566 if (textureIsAlphaOnly) { in SkPaintToGrPaintWithTexture()
/external/skia/src/gpu/
DSkGr.h148 bool textureIsAlphaOnly,
DSkGr.cpp536 bool textureIsAlphaOnly, in SkPaintToGrPaintWithTexture() argument
539 if (textureIsAlphaOnly) { in SkPaintToGrPaintWithTexture()
DSkGpuDevice_drawTexture.cpp33 static inline bool use_shader(bool textureIsAlphaOnly, const SkPaint& paint) { in use_shader() argument
34 return textureIsAlphaOnly && paint.getShader(); in use_shader()