Searched refs:textureIsAlphaOnly (Results 1 – 6 of 6) sorted by relevance
24 static inline bool use_shader(bool textureIsAlphaOnly, const SkPaint& paint) { in use_shader() argument25 return textureIsAlphaOnly && paint.getShader(); in use_shader()
120 bool textureIsAlphaOnly,
563 bool textureIsAlphaOnly, in SkPaintToGrPaintWithTexture() argument566 if (textureIsAlphaOnly) { in SkPaintToGrPaintWithTexture()
148 bool textureIsAlphaOnly,
536 bool textureIsAlphaOnly, in SkPaintToGrPaintWithTexture() argument539 if (textureIsAlphaOnly) { in SkPaintToGrPaintWithTexture()
33 static inline bool use_shader(bool textureIsAlphaOnly, const SkPaint& paint) { in use_shader() argument34 return textureIsAlphaOnly && paint.getShader(); in use_shader()