Searched refs:textureMS (Results 1 – 3 of 3) sorted by relevance
/external/angle/src/tests/gl_tests/ |
D | MultisampledRenderToTextureTest.cpp | 1081 GLTexture textureMS; in blitFramebufferTestCommon() local 1084 mTestSampleCount, &textureMS, &renderbufferMS); in blitFramebufferTestCommon() 1200 GLTexture textureMS; in drawCopyThenBlendCommon() local 1203 mTestSampleCount, &textureMS, &renderbufferMS); in drawCopyThenBlendCommon() 1277 GLTexture textureMS; in clearDrawCopyThenBlendSameProgramCommon() local 1280 mTestSampleCount, &textureMS, &renderbufferMS); in clearDrawCopyThenBlendSameProgramCommon() 1501 GLTexture textureMS; in drawCopyDrawThenMaskedClearCommon() local 1504 mTestSampleCount, &textureMS, &renderbufferMS); in drawCopyDrawThenMaskedClearCommon() 1579 GLTexture textureMS; in drawCopyDrawAttachInvalidatedThenDrawCommon() local 1582 mTestSampleCount, &textureMS, &renderbufferMS); in drawCopyDrawAttachInvalidatedThenDrawCommon() [all …]
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D | OcclusionQueriesTest.cpp | 326 GLTexture textureMS; in TEST_P() local 327 glBindTexture(GL_TEXTURE_2D, textureMS); in TEST_P() 330 textureMS, 0, 4); in TEST_P()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cGlSpirvTests.cpp | 2878 GLuint textureMS; in validMultiSamplingFunc() local 2883 gl.genTextures(1, &textureMS); in validMultiSamplingFunc() 2885 gl.bindTexture(GL_TEXTURE_2D_MULTISAMPLE, textureMS); in validMultiSamplingFunc() 2901 …gl.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D_MULTISAMPLE, textureMS… in validMultiSamplingFunc() 3003 if (textureMS) in validMultiSamplingFunc()
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