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Searched refs:textureMaxLevel (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/
DFramebuffer.cpp313 GLuint textureMaxLevel = textureEffectiveBaseLevel; in AttachmentOverlapsWithTexture() local
317 textureMaxLevel = texture->getMipmapMaxLevel(); in AttachmentOverlapsWithTexture()
320 return attachmentLevel >= textureEffectiveBaseLevel && attachmentLevel <= textureMaxLevel; in AttachmentOverlapsWithTexture()