Searched refs:textureViewWidth (Results 1 – 2 of 2) sorted by relevance
1473 float textureViewWidth = textureView.getWidth(); in applyTextureViewRotation() local1475 if (textureViewWidth != 0 && textureViewHeight != 0 && textureViewRotation != 0) { in applyTextureViewRotation()1476 float pivotX = textureViewWidth / 2; in applyTextureViewRotation()1481 RectF originalTextureRect = new RectF(0, 0, textureViewWidth, textureViewHeight); in applyTextureViewRotation()1485 textureViewWidth / rotatedTextureRect.width(), in applyTextureViewRotation()
276 int textureViewWidth, in chooseOptimalSize() argument292 if (option.getWidth() >= textureViewWidth && option.getHeight() >= textureViewHeight) { in chooseOptimalSize()