/external/virglrenderer/src/gallium/auxiliary/tgsi/ |
D | tgsi_build.c | 786 struct tgsi_texture_offset texture_offset; in tgsi_default_texture_offset() local 788 texture_offset.Index = 0; in tgsi_default_texture_offset() 789 texture_offset.File = 0; in tgsi_default_texture_offset() 790 texture_offset.SwizzleX = 0; in tgsi_default_texture_offset() 791 texture_offset.SwizzleY = 0; in tgsi_default_texture_offset() 792 texture_offset.SwizzleZ = 0; in tgsi_default_texture_offset() 793 texture_offset.Padding = 0; in tgsi_default_texture_offset() 795 return texture_offset; in tgsi_default_texture_offset() 804 struct tgsi_texture_offset texture_offset; in tgsi_build_texture_offset() local 806 texture_offset.Index = index; in tgsi_build_texture_offset() [all …]
|
/external/mesa3d/src/gallium/auxiliary/tgsi/ |
D | tgsi_build.c | 802 struct tgsi_texture_offset texture_offset; in tgsi_default_texture_offset() local 804 texture_offset.Index = 0; in tgsi_default_texture_offset() 805 texture_offset.File = 0; in tgsi_default_texture_offset() 806 texture_offset.SwizzleX = 0; in tgsi_default_texture_offset() 807 texture_offset.SwizzleY = 0; in tgsi_default_texture_offset() 808 texture_offset.SwizzleZ = 0; in tgsi_default_texture_offset() 809 texture_offset.Padding = 0; in tgsi_default_texture_offset() 811 return texture_offset; in tgsi_default_texture_offset() 820 struct tgsi_texture_offset texture_offset; in tgsi_build_texture_offset() local 822 texture_offset.Index = index; in tgsi_build_texture_offset() [all …]
|
/external/tensorflow/tensorflow/lite/delegates/gpu/metal/ |
D | metal_arguments.cc | 429 int buffer_offset, int texture_offset) const { in Encode() 435 [encoder setTexture:image.second.handle atIndex:texture_offset]; in Encode() 436 texture_offset++; in Encode() 439 [encoder setTexture:image.second.handle atIndex:texture_offset]; in Encode() 440 texture_offset++; in Encode() 443 [encoder setTexture:image.second.handle atIndex:texture_offset]; in Encode() 444 texture_offset++; in Encode() 447 [encoder setTexture:image.second.handle atIndex:texture_offset]; in Encode() 448 texture_offset++; in Encode()
|
D | metal_arguments.h | 53 int texture_offset = 0) const;
|
/external/mesa3d/src/gallium/drivers/radeon/ |
D | radeon_uvd.c | 1377 static unsigned texture_offset(struct radeon_surf *surface, unsigned layer, in texture_offset() function 1462 msg->body.decode.dt_luma_top_offset = texture_offset(luma, 0, type); in si_uvd_set_dt_surfaces() 1464 msg->body.decode.dt_chroma_top_offset = texture_offset(chroma, 0, type); in si_uvd_set_dt_surfaces() 1466 msg->body.decode.dt_luma_bottom_offset = texture_offset(luma, 1, type); in si_uvd_set_dt_surfaces() 1468 msg->body.decode.dt_chroma_bottom_offset = texture_offset(chroma, 1, type); in si_uvd_set_dt_surfaces() 1490 msg->body.decode.dt_luma_top_offset = texture_offset(luma, 0, type); in si_uvd_set_dt_surfaces() 1491 msg->body.decode.dt_chroma_top_offset = texture_offset(chroma, 0, type); in si_uvd_set_dt_surfaces() 1493 msg->body.decode.dt_luma_bottom_offset = texture_offset(luma, 1, type); in si_uvd_set_dt_surfaces() 1494 msg->body.decode.dt_chroma_bottom_offset = texture_offset(chroma, 1, type); in si_uvd_set_dt_surfaces()
|
/external/igt-gpu-tools/include/drm-uapi/ |
D | savage_drm.h | 99 unsigned int texture_offset; member
|
D | mga_drm.h | 294 unsigned int texture_offset[MGA_NR_TEX_HEAPS]; member
|
/external/libdrm/include/drm/ |
D | savage_drm.h | 99 unsigned int texture_offset; member
|
D | mga_drm.h | 294 unsigned int texture_offset[MGA_NR_TEX_HEAPS]; member
|
/external/kernel-headers/original/uapi/drm/ |
D | savage_drm.h | 99 unsigned int texture_offset; member
|
D | mga_drm.h | 294 unsigned int texture_offset[MGA_NR_TEX_HEAPS]; member
|
/external/mesa3d/src/gallium/drivers/r600/sfn/ |
D | sfn_emittexinstruction.h | 55 PValue texture_offset; member
|
D | sfn_emittexinstruction.cpp | 399 src.texture_offset, bim_none); in emit_buf_txf() 923 src.texture_offset = from_nir(instr.src[i], 0); in get_inputs()
|
/external/mesa3d/src/gallium/drivers/r600/ |
D | radeon_uvd.c | 1171 static unsigned texture_offset(struct radeon_surf *surface, unsigned layer) in texture_offset() function 1228 msg->body.decode.dt_luma_top_offset = texture_offset(luma, 0); in ruvd_set_dt_surfaces() 1230 msg->body.decode.dt_chroma_top_offset = texture_offset(chroma, 0); in ruvd_set_dt_surfaces() 1232 msg->body.decode.dt_luma_bottom_offset = texture_offset(luma, 1); in ruvd_set_dt_surfaces() 1234 msg->body.decode.dt_chroma_bottom_offset = texture_offset(chroma, 1); in ruvd_set_dt_surfaces()
|