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Searched refs:texture_views_ (Results 1 – 2 of 2) sorted by relevance

/external/deqp-deps/amber/src/dawn/
Dengine_dawn.h104 std::vector<::dawn::TextureView> texture_views_; variable
Dengine_dawn.cc904 *render_pipeline, *device_, texture_views_, ::dawn::LoadOp::Clear); in DoClear()
1299 helper.CreateRenderPassDescriptor(*render_pipeline, *device_, texture_views_, in DoDrawRect()
1366 *render_pipeline, *device_, texture_views_, ::dawn::LoadOp::Load); in DoDrawArrays()
1550 texture_views_.emplace_back(textures_.back().CreateView()); in AttachBuffersAndTextures()