Searched refs:texture_views_ (Results 1 – 2 of 2) sorted by relevance
104 std::vector<::dawn::TextureView> texture_views_; variable
904 *render_pipeline, *device_, texture_views_, ::dawn::LoadOp::Clear); in DoClear()1299 helper.CreateRenderPassDescriptor(*render_pipeline, *device_, texture_views_, in DoDrawRect()1366 *render_pipeline, *device_, texture_views_, ::dawn::LoadOp::Load); in DoDrawArrays()1550 texture_views_.emplace_back(textures_.back().CreateView()); in AttachBuffersAndTextures()