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Searched refs:thread_id_sel (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/r600/sfn/
Dsfn_shader_compute.cpp48 int thread_id_sel = m_reserved_registers++; in do_allocate_reserved_registers() local
52 auto tmp = new GPRValue(thread_id_sel, i); in do_allocate_reserved_registers()