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Searched refs:tmx (Results 1 – 25 of 34) sorted by relevance

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/external/linux-kselftest/tools/testing/selftests/timers/
Dvalid-adjtimex.c199 struct timex tmx = {}; in set_offset() local
202 tmx.modes = ADJ_SETOFFSET; in set_offset()
204 tmx.modes |= ADJ_NANO; in set_offset()
206 tmx.time.tv_sec = offset / NSEC_PER_SEC; in set_offset()
207 tmx.time.tv_usec = offset % NSEC_PER_SEC; in set_offset()
209 if (offset < 0 && tmx.time.tv_usec) { in set_offset()
210 tmx.time.tv_sec -= 1; in set_offset()
211 tmx.time.tv_usec += NSEC_PER_SEC; in set_offset()
214 tmx.time.tv_sec = offset / USEC_PER_SEC; in set_offset()
215 tmx.time.tv_usec = offset % USEC_PER_SEC; in set_offset()
[all …]
/external/skia/tests/
DShaderTest.cpp45 const SkTileMode tmx = SkTileMode::kRepeat; in DEF_TEST() local
48 auto shader0 = bm.makeShader(tmx, tmy, SkSamplingOptions(), localM); in DEF_TEST()
49 auto shader1 = bm.asImage()->makeShader(tmx, tmy, SkSamplingOptions(), localM); in DEF_TEST()
51 check_isaimage(reporter, shader0.get(), W, H, tmx, tmy, localM); in DEF_TEST()
52 check_isaimage(reporter, shader1.get(), W, H, tmx, tmy, localM); in DEF_TEST()
/external/skqp/tests/
DShaderTest.cpp45 const SkShader::TileMode tmx = SkShader::kRepeat_TileMode; in DEF_TEST() local
48 auto shader0 = SkShader::MakeBitmapShader(bm, tmx, tmy, &localM); in DEF_TEST()
49 auto shader1 = SkImage::MakeFromBitmap(bm)->makeShader(tmx, tmy, &localM); in DEF_TEST()
51 check_isaimage(reporter, shader0.get(), W, H, tmx, tmy, localM); in DEF_TEST()
52 check_isaimage(reporter, shader1.get(), W, H, tmx, tmy, localM); in DEF_TEST()
/external/skia/src/shaders/
DSkPictureShader.cpp38 sk_sp<SkShader> SkPicture::makeShader(SkTileMode tmx, SkTileMode tmy, SkFilterMode filter, in makeShader() argument
43 return SkPictureShader::Make(sk_ref_sp(this), tmx, tmy, filter, localMatrix, tile); in makeShader()
109 SkPictureShader::SkPictureShader(sk_sp<SkPicture> picture, SkTileMode tmx, SkTileMode tmy, in SkPictureShader() argument
114 , fTmx(tmx) in SkPictureShader()
118 sk_sp<SkShader> SkPictureShader::Make(sk_sp<SkPicture> picture, SkTileMode tmx, SkTileMode tmy, in Make() argument
123 return sk_sp<SkShader>(new SkPictureShader(std::move(picture), tmx, tmy, filter, lm, tile)); in Make()
129 auto tmx = buffer.read32LE(SkTileMode::kLastTileMode); in CreateProc() local
153 return SkPictureShader::Make(picture, tmx, tmy, filter, &lm, &tile); in CreateProc()
DSkImageShader.h21 SkTileMode tmx,
39 SkTileMode tmx,
DSkBitmapProcShader.cpp79 const SkShaderBase& shader, SkTileMode tmx, SkTileMode tmy, const SkSamplingOptions& sampling, in MakeContext() argument
88 SkBitmapProcState* state = alloc->make<SkBitmapProcState>(image, tmx, tmy); in MakeContext()
DSkImageShader.cpp67 SkTileMode tmx, SkTileMode tmy, in SkImageShader() argument
74 , fTileModeX(optimize(tmx, fImage->width())) in SkImageShader()
98 auto tmx = buffer.read32LE<SkTileMode>(SkTileMode::kLastTileMode); in PreSamplingCreate() local
134 return img ? SkImageShader::Make(std::move(img), tmx, tmy, op, &localMatrix) : nullptr; in PreSamplingCreate()
145 auto tmx = buffer.read32LE<SkTileMode>(SkTileMode::kLastTileMode); in CreateProc() local
167 return SkImageShader::Make(std::move(img), tmx, tmy, sampling, &localMatrix); in CreateProc()
293 SkTileMode tmx, SkTileMode tmy, in Make() argument
309 new SkImageShader(image, tmx, tmy, options, localMatrix, clampAsIfUnpremul) in Make()
358 SkTileMode tmx, SkTileMode tmy, in SkMakeBitmapShaderForPaint() argument
362 tmx, tmy, sampling, localMatrix); in SkMakeBitmapShaderForPaint()
DSkBitmapProcShader.h19 static Context* MakeContext(const SkShaderBase&, SkTileMode tmx, SkTileMode tmy,
DSkShader.cpp141 sk_sp<SkShader> SkBitmap::makeShader(SkTileMode tmx, SkTileMode tmy, in makeShader() argument
148 tmx, tmy, sampling, lm); in makeShader()
/external/skia/include/core/
DSkPicture.h230 sk_sp<SkShader> makeShader(SkTileMode tmx, SkTileMode tmy, SkFilterMode mode,
233 sk_sp<SkShader> makeShader(SkTileMode tmx, SkTileMode tmy, SkFilterMode mode) const { in makeShader() argument
234 return this->makeShader(tmx, tmy, mode, nullptr, nullptr); in makeShader()
DSkBitmap.h1119 sk_sp<SkShader> makeShader(SkTileMode tmx, SkTileMode tmy, const SkSamplingOptions&,
1122 sk_sp<SkShader> makeShader(SkTileMode tmx, SkTileMode tmy, const SkSamplingOptions& sampling, in makeShader() argument
1124 return this->makeShader(tmx, tmy, sampling, &localMatrix); in makeShader()
DSkImage.h663 sk_sp<SkShader> makeShader(SkTileMode tmx, SkTileMode tmy, const SkSamplingOptions&,
666 sk_sp<SkShader> makeShader(SkTileMode tmx, SkTileMode tmy, const SkSamplingOptions& sampling, in makeShader() argument
668 return this->makeShader(tmx, tmy, sampling, &lm); in makeShader()
/external/skqp/src/shaders/
DSkShader.cpp138 sk_sp<SkShader> SkShader::MakeBitmapShader(const SkBitmap& src, TileMode tmx, TileMode tmy, in MakeBitmapShader() argument
143 return SkMakeBitmapShader(src, tmx, tmy, localMatrix, kIfMutable_SkCopyPixelsMode); in MakeBitmapShader()
146 sk_sp<SkShader> SkShader::MakePictureShader(sk_sp<SkPicture> src, TileMode tmx, TileMode tmy, in MakePictureShader() argument
151 return SkPictureShader::Make(std::move(src), tmx, tmy, localMatrix, tile); in MakePictureShader()
DSkBitmapProcShader.cpp96 const SkShaderBase& shader, TileMode tmx, TileMode tmy, in MakeContext() argument
105 SkBitmapProcState* state = alloc->make<SkBitmapProcState>(provider, tmx, tmy); in MakeContext()
DSkPictureShader.cpp109 SkPictureShader::SkPictureShader(sk_sp<SkPicture> picture, TileMode tmx, TileMode tmy, in SkPictureShader() argument
115 , fTmx(tmx) in SkPictureShader()
127 sk_sp<SkShader> SkPictureShader::Make(sk_sp<SkPicture> picture, TileMode tmx, TileMode tmy, in Make() argument
132 return sk_sp<SkShader>(new SkPictureShader(std::move(picture), tmx, tmy, localMatrix, tile, in Make()
DSkBitmapProcShader.h19 static Context* MakeContext(const SkShaderBase&, TileMode tmx, TileMode tmy,
DSkImageShader.cpp35 TileMode tmx, TileMode tmy, in SkImageShader() argument
40 , fTileModeX(optimize(tmx, fImage->width())) in SkImageShader()
261 sk_sp<SkShader> SkMakeBitmapShader(const SkBitmap& src, SkShader::TileMode tmx, in SkMakeBitmapShader() argument
265 tmx, tmy, localMatrix); in SkMakeBitmapShader()
/external/skqp/src/core/
DSkBitmapProcState.h32 SkBitmapProcInfo(const SkBitmapProvider&, SkShader::TileMode tmx, SkShader::TileMode tmy);
58 SkBitmapProcState(const SkBitmapProvider& prov, SkShader::TileMode tmx, SkShader::TileMode tmy) in SkBitmapProcState()
59 : SkBitmapProcInfo(prov, tmx, tmy) {} in SkBitmapProcState()
/external/skqp/include/core/
DSkShader.h243 static sk_sp<SkShader> MakeBitmapShader(const SkBitmap& src, TileMode tmx, TileMode tmy,
262 static sk_sp<SkShader> MakePictureShader(sk_sp<SkPicture> src, TileMode tmx, TileMode tmy,
/external/skqp/gm/
Dpictureshader.cpp18 SkShader::TileMode tmx; member
154 auto pictureShader = SkShader::MakePictureShader(fPicture, kTileConfigs[tileMode].tmx, in drawScene()
167 kTileConfigs[tileMode].tmx, in drawScene()
Dtilemodes_scaled.cpp38 SkShader::TileMode tmx, SkShader::TileMode tmy) { in setup() argument
39 paint->setShader(SkShader::MakeBitmapShader(bm, tmx, tmy)); in setup()
Dtilemodes.cpp39 SkShader::TileMode tmx, SkShader::TileMode tmy) { in setup() argument
40 paint->setShader(SkShader::MakeBitmapShader(bm, tmx, tmy)); in setup()
/external/skia/gm/
Dpictureshader.cpp28 SkTileMode tmx; member
164 auto pictureShader = fPicture->makeShader(kTileConfigs[tileMode].tmx, in drawScene()
176 auto bitmapShader = fBitmap.makeShader(kTileConfigs[tileMode].tmx, in drawScene()
Dtilemodes_scaled.cpp47 SkTileMode tmx, SkTileMode tmy) { in setup() argument
48 paint->setShader(bm.makeShader(tmx, tmy, SkSamplingOptions(filter_level))); in setup()
/external/skqp/samplecode/
DSampleTiling.cpp45 SkShader::TileMode tmx, SkShader::TileMode tmy) { in setup() argument
46 paint->setShader(SkShader::MakeBitmapShader(bm, tmx, tmy)); in setup()

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