Home
last modified time | relevance | path

Searched refs:transformT (Results 1 – 13 of 13) sorted by relevance

/external/swiftshader/src/Renderer/
DVertexProcessor.cpp772 ff.transformT[i][0][0] = M[0][0]; in setTransform()
773 ff.transformT[i][0][1] = M[1][0]; in setTransform()
774 ff.transformT[i][0][2] = M[2][0]; in setTransform()
775 ff.transformT[i][0][3] = M[3][0]; in setTransform()
777 ff.transformT[i][1][0] = M[0][1]; in setTransform()
778 ff.transformT[i][1][1] = M[1][1]; in setTransform()
779 ff.transformT[i][1][2] = M[2][1]; in setTransform()
780 ff.transformT[i][1][3] = M[3][1]; in setTransform()
782 ff.transformT[i][2][0] = M[0][2]; in setTransform()
783 ff.transformT[i][2][1] = M[1][2]; in setTransform()
[all …]
DVertexProcessor.hpp152 float4 transformT[12][4]; member
/external/skia/src/shaders/gradients/
DSkRadialGradient.h29 skvm::F32 transformT(skvm::Builder*, skvm::Uniforms*,
DSkSweepGradient.h33 skvm::F32 transformT(skvm::Builder*, skvm::Uniforms*,
DSkLinearGradient.h32 skvm::F32 transformT(skvm::Builder*, skvm::Uniforms*,
DSkTwoPointConicalGradient.h72 skvm::F32 transformT(skvm::Builder*, skvm::Uniforms*,
DSkRadialGradient.cpp66 skvm::F32 SkRadialGradient::transformT(skvm::Builder* p, skvm::Uniforms*, in transformT() function in SkRadialGradient
DSkLinearGradient.cpp78 skvm::F32 SkLinearGradient::transformT(skvm::Builder* p, skvm::Uniforms*, in transformT() function in SkLinearGradient
DSkSweepGradient.cpp66 skvm::F32 SkSweepGradient::transformT(skvm::Builder* p, skvm::Uniforms* uniforms, in transformT() function in SkSweepGradient
DSkGradientShaderPriv.h90 virtual skvm::F32 transformT(skvm::Builder*, skvm::Uniforms*,
DSkTwoPointConicalGradient.cpp212 skvm::F32 SkTwoPointConicalGradient::transformT(skvm::Builder* p, skvm::Uniforms* uniforms, in transformT() function in SkTwoPointConicalGradient
DSkGradientShader.cpp439 skvm::F32 t = this->transformT(p,uniforms, local, &mask); in onProgram()
/external/swiftshader/src/Shader/
DVertexPipeline.cpp168 …position = transformBlend(v[Position], Pointer<Byte>(data + OFFSET(DrawData,ff.transformT)), true); in pipeline()