/external/libaom/libaom/aom_dsp/x86/ |
D | fft_sse2.c | 18 static INLINE void transpose4x4(const float *A, float *B, const int lda, in transpose4x4() function 34 transpose4x4(A + y * n + x, B + x * n + y, n, n); in aom_transpose_float_sse2()
|
/external/llvm-project/llvm/test/CodeGen/X86/ |
D | 2008-02-22-LocalRegAllocBug.ll | 6 define void @transpose4x4(i8* %dst, i8* %src, i32 %dst_stride, i32 %src_stride) { 7 ; CHECK-LABEL: transpose4x4:
|
/external/llvm/test/CodeGen/X86/ |
D | 2008-02-22-LocalRegAllocBug.ll | 5 define void @transpose4x4(i8* %dst, i8* %src, i32 %dst_stride, i32 %src_stride) {
|
/external/swiftshader/src/Shader/ |
D | ShaderCore.hpp | 87 void transpose4x4(Short4 &row0, Short4 &row1, Short4 &row2, Short4 &row3); 89 void transpose4x4(Float4 &row0, Float4 &row1, Float4 &row2, Float4 &row3);
|
D | VertexRoutine.cpp | 263 transpose4x4(v.x, v.y, v.z, v.w); in readStream() 696 transpose4x4(v.x, v.y, v.z, v.w); in writeCache() 733 transpose4x4(v.x, v.y, v.z, v.w); in writeCache()
|
D | ShaderCore.cpp | 488 void transpose4x4(Short4 &row0, Short4 &row1, Short4 &row2, Short4 &row3) in transpose4x4() function 513 void transpose4x4(Float4 &row0, Float4 &row1, Float4 &row2, Float4 &row3) in transpose4x4() function 573 case 4: transpose4x4(row0, row1, row2, row3); break; in transpose4xN()
|
D | SamplerCore.cpp | 1953 transpose4x4(c.x, c.y, c.z, c.w); in sampleTexel() 2137 transpose4x4(c.x, c.y, c.z, c.w); in sampleTexel()
|
D | VertexProgram.cpp | 929 transpose4x4(c.x, c.y, c.z, c.w); in readConstant()
|
D | PixelProgram.cpp | 1128 transpose4x4(c.x, c.y, c.z, c.w); in readConstant()
|
/external/swiftshader/src/Pipeline/ |
D | VertexRoutine.cpp | 557 transpose4x4(pos.x, pos.y, pos.z, pos.w); in writeCache() 569 transpose4x4(proj.x, proj.y, proj.z, proj.w); in writeCache() 635 transpose4x4(v.x, v.y, v.z, v.w); in writeCache()
|
D | ShaderCore.hpp | 214 void transpose4x4(Short4 &row0, Short4 &row1, Short4 &row2, Short4 &row3); 216 void transpose4x4(Float4 &row0, Float4 &row1, Float4 &row2, Float4 &row3);
|
D | ShaderCore.cpp | 472 void transpose4x4(Short4 &row0, Short4 &row1, Short4 &row2, Short4 &row3) in transpose4x4() function 497 void transpose4x4(Float4 &row0, Float4 &row1, Float4 &row2, Float4 &row3) in transpose4x4() function 557 case 4: transpose4x4(row0, row1, row2, row3); break; in transpose4xN()
|
D | SamplerCore.cpp | 1673 transpose4x4(c.x, c.y, c.z, c.w); in sampleTexel() 1955 transpose4x4(c.x, c.y, c.z, c.w); in sampleTexel() 1967 transpose4x4(c.x, c.y, c.z, c.w); in sampleTexel() 1998 transpose4x4(c.x, c.y, c.z, c.w); in sampleTexel()
|
D | PixelRoutine.cpp | 1113 transpose4x4(pixel.x, pixel.y, pixel.z, pixel.w); in readPixel() 1445 transpose4x4(current.x, current.y, current.z, current.w); in writeColor() 1996 transpose4x4(pixel.x, pixel.y, pixel.z, pixel.w); in alphaBlend() 2195 transpose4x4(oC.x, oC.y, oC.z, oC.w); in writeColor()
|