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Searched refs:transpose4x4 (Results 1 – 14 of 14) sorted by relevance

/external/libaom/libaom/aom_dsp/x86/
Dfft_sse2.c18 static INLINE void transpose4x4(const float *A, float *B, const int lda, in transpose4x4() function
34 transpose4x4(A + y * n + x, B + x * n + y, n, n); in aom_transpose_float_sse2()
/external/llvm-project/llvm/test/CodeGen/X86/
D2008-02-22-LocalRegAllocBug.ll6 define void @transpose4x4(i8* %dst, i8* %src, i32 %dst_stride, i32 %src_stride) {
7 ; CHECK-LABEL: transpose4x4:
/external/llvm/test/CodeGen/X86/
D2008-02-22-LocalRegAllocBug.ll5 define void @transpose4x4(i8* %dst, i8* %src, i32 %dst_stride, i32 %src_stride) {
/external/swiftshader/src/Shader/
DShaderCore.hpp87 void transpose4x4(Short4 &row0, Short4 &row1, Short4 &row2, Short4 &row3);
89 void transpose4x4(Float4 &row0, Float4 &row1, Float4 &row2, Float4 &row3);
DVertexRoutine.cpp263 transpose4x4(v.x, v.y, v.z, v.w); in readStream()
696 transpose4x4(v.x, v.y, v.z, v.w); in writeCache()
733 transpose4x4(v.x, v.y, v.z, v.w); in writeCache()
DShaderCore.cpp488 void transpose4x4(Short4 &row0, Short4 &row1, Short4 &row2, Short4 &row3) in transpose4x4() function
513 void transpose4x4(Float4 &row0, Float4 &row1, Float4 &row2, Float4 &row3) in transpose4x4() function
573 case 4: transpose4x4(row0, row1, row2, row3); break; in transpose4xN()
DSamplerCore.cpp1953 transpose4x4(c.x, c.y, c.z, c.w); in sampleTexel()
2137 transpose4x4(c.x, c.y, c.z, c.w); in sampleTexel()
DVertexProgram.cpp929 transpose4x4(c.x, c.y, c.z, c.w); in readConstant()
DPixelProgram.cpp1128 transpose4x4(c.x, c.y, c.z, c.w); in readConstant()
/external/swiftshader/src/Pipeline/
DVertexRoutine.cpp557 transpose4x4(pos.x, pos.y, pos.z, pos.w); in writeCache()
569 transpose4x4(proj.x, proj.y, proj.z, proj.w); in writeCache()
635 transpose4x4(v.x, v.y, v.z, v.w); in writeCache()
DShaderCore.hpp214 void transpose4x4(Short4 &row0, Short4 &row1, Short4 &row2, Short4 &row3);
216 void transpose4x4(Float4 &row0, Float4 &row1, Float4 &row2, Float4 &row3);
DShaderCore.cpp472 void transpose4x4(Short4 &row0, Short4 &row1, Short4 &row2, Short4 &row3) in transpose4x4() function
497 void transpose4x4(Float4 &row0, Float4 &row1, Float4 &row2, Float4 &row3) in transpose4x4() function
557 case 4: transpose4x4(row0, row1, row2, row3); break; in transpose4xN()
DSamplerCore.cpp1673 transpose4x4(c.x, c.y, c.z, c.w); in sampleTexel()
1955 transpose4x4(c.x, c.y, c.z, c.w); in sampleTexel()
1967 transpose4x4(c.x, c.y, c.z, c.w); in sampleTexel()
1998 transpose4x4(c.x, c.y, c.z, c.w); in sampleTexel()
DPixelRoutine.cpp1113 transpose4x4(pixel.x, pixel.y, pixel.z, pixel.w); in readPixel()
1445 transpose4x4(current.x, current.y, current.z, current.w); in writeColor()
1996 transpose4x4(pixel.x, pixel.y, pixel.z, pixel.w); in alphaBlend()
2195 transpose4x4(oC.x, oC.y, oC.z, oC.w); in writeColor()