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Searched refs:triFlags (Results 1 – 8 of 8) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Dbackend_singlesample.cpp152 work.triFlags.frontFacing, in BackendSingleSample()
153 work.triFlags.viewportIndex, in BackendSingleSample()
167 DepthStencilWrite(&state.vp[work.triFlags.viewportIndex], in BackendSingleSample()
169 work.triFlags.frontFacing, in BackendSingleSample()
208 work.triFlags.frontFacing, in BackendSingleSample()
209 work.triFlags.viewportIndex, in BackendSingleSample()
223 DepthStencilWrite(&state.vp[work.triFlags.viewportIndex], in BackendSingleSample()
225 work.triFlags.frontFacing, in BackendSingleSample()
264 DepthStencilWrite(&state.vp[work.triFlags.viewportIndex], in BackendSingleSample()
266 work.triFlags.frontFacing, in BackendSingleSample()
Drasterizer.cpp70 state.scissorsInFixedPoint[workDesc.triFlags.viewportIndex]; in RasterizeLine()
100 if (workDesc.triFlags.yMajor) in RasterizeLine()
186 if (workDesc.triFlags.yMajor) in RasterizeLine()
288 uint32_t tX = workDesc.triFlags.coverageMask & 0x7; in RasterizeSimplePoint()
289 uint32_t tY = (workDesc.triFlags.coverageMask >> 4) & 0x7; in RasterizeSimplePoint()
299 triDesc.triFlags = workDesc.triFlags; in RasterizeSimplePoint()
313 triDesc.triFlags.renderTargetArrayIndex); in RasterizeSimplePoint()
344 newWorkDesc.triFlags = workDesc.triFlags; in RasterizeTriPoint()
347 float halfPointSize = workDesc.triFlags.pointSize * 0.5f; in RasterizeTriPoint()
Dbackend_sample.cpp169 work.triFlags.frontFacing, in BackendSampleRate()
170 work.triFlags.viewportIndex, in BackendSampleRate()
184 DepthStencilWrite(&state.vp[work.triFlags.viewportIndex], in BackendSampleRate()
186 work.triFlags.frontFacing, in BackendSampleRate()
226 work.triFlags.frontFacing, in BackendSampleRate()
227 work.triFlags.viewportIndex, in BackendSampleRate()
241 DepthStencilWrite(&state.vp[work.triFlags.viewportIndex], in BackendSampleRate()
243 work.triFlags.frontFacing, in BackendSampleRate()
278 DepthStencilWrite(&state.vp[work.triFlags.viewportIndex], in BackendSampleRate()
280 work.triFlags.frontFacing, in BackendSampleRate()
Dbackend.cpp350 work.triFlags.frontFacing, in BackendNullPS()
351 work.triFlags.viewportIndex, in BackendNullPS()
360 DepthStencilWrite(&state.vp[work.triFlags.viewportIndex], in BackendNullPS()
362 work.triFlags.frontFacing, in BackendNullPS()
Dbackend_impl.h652 psContext->frontFace = work.triFlags.frontFacing;
653 psContext->renderTargetArrayIndex = work.triFlags.renderTargetArrayIndex;
654 psContext->viewportIndex = work.triFlags.viewportIndex;
821 work.triFlags.frontFacing,
822 work.triFlags.viewportIndex,
833 DepthStencilWrite(&state.vp[work.triFlags.viewportIndex],
835 work.triFlags.frontFacing,
1225 DepthStencilWrite(&state.vp[work.triFlags.viewportIndex],
1227 work.triFlags.frontFacing,
Dbinner.cpp1164 desc.triFlags.frontFacing = state.forceFront ? 1 : ((frontFaceMask >> triIndex) & 1); in BinTrianglesImpl()
1165 desc.triFlags.renderTargetArrayIndex = aRTAI[triIndex]; in BinTrianglesImpl()
1166 desc.triFlags.viewportIndex = pViewportIndex[triIndex]; in BinTrianglesImpl()
1377 desc.triFlags.frontFacing = 1; in BinPostSetupPointsImpl()
1378 desc.triFlags.renderTargetArrayIndex = aRTAI[primIndex]; in BinPostSetupPointsImpl()
1379 desc.triFlags.viewportIndex = pViewportIndex[primIndex]; in BinPostSetupPointsImpl()
1406 work.desc.tri.triFlags.coverageMask = tX | (tY << 4); in BinPostSetupPointsImpl()
1532 desc.triFlags.frontFacing = 1; in BinPostSetupPointsImpl()
1533 desc.triFlags.pointSize = aPointSize[primIndex]; in BinPostSetupPointsImpl()
1534 desc.triFlags.renderTargetArrayIndex = aRTAI[primIndex]; in BinPostSetupPointsImpl()
[all …]
Dcontext.h92 TRI_FLAGS triFlags; member
101 TRI_FLAGS triFlags; member
Drasterizer_impl.h1065 state.scissorsInFixedPoint[workDesc.triFlags.viewportIndex];
1086 triDesc.triFlags = workDesc.triFlags;
1249 triDesc.triFlags.renderTargetArrayIndex);