Searched refs:triangleSide (Results 1 – 1 of 1) sorted by relevance
391 const float triangleSide = fImageDim * (2.0f - (2.0f*kMargin - kDiagonalMargin)) / 2.0f; in generateReferenceImage() local444 const float b = (ycoord - p1f) / triangleSide; in generateReferenceImage()445 const float c = (xcoord - p1f) / triangleSide; in generateReferenceImage()